Monster_10310401.cs 2.7 KB

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  1. 
  2. using XmdsCommonServer.XLS.Data;
  3. using XmdsCommonServer.Plugin;
  4. using XmdsCommonSkill.Plugin.Buffs;
  5. using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
  6. using CommonAI.Zone;
  7. using XmdsCommon.Plugin;
  8. namespace XmdsCommonSkill.Plugin.Skills.Monster
  9. {
  10. /// <summary>
  11. /// 恶魔守卫官尼斯 - 毁灭打击: 攻击一个目标,造成x倍物攻伤害和额外y点物理伤害,
  12. /// 每次攻击降低敌人x%物抗,这个效果持续10秒,最多可叠加5层.
  13. /// </summary>
  14. public class Monster_10310401 : XmdsSkillBase
  15. {
  16. public static int ID = 10310401;
  17. /// 伤害倍数.
  18. public static XmdsSkillValue DP_1;
  19. /// 物防BUFFID.
  20. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.WU_FANG_DOWN;
  21. public static XmdsSkillValue Buff_Value;
  22. public static XmdsSkillValue Maxlay;
  23. public override int SkillID { get { return ID; } }
  24. protected override void OnSkillDamagePerEvent(BattleParams param)
  25. {
  26. int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  27. param.SkillDamagePer = ret;
  28. }
  29. protected override void OnSkillLogicEvent(BattleParams param)
  30. {
  31. XmdsBuff_PropChange buff = param.Attacker.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_PropChange;
  32. buff.CurentChangeType = XmdsVirtual.UnitAttributeType.Defence;
  33. buff.IsPercent = true;
  34. buff.CurrentValue = -this.GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff_Value);
  35. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  36. bt.LifeTimeMS = 5000;
  37. bt.MaxOverlay = (byte)GetTargetFormulaValue(param.GameSkill.SkillLevel, Maxlay);
  38. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  39. }
  40. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  41. {
  42. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  43. XmdsBuff_PropChange buff = (XmdsBuff_PropChange)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.PropChange);
  44. BuffTemplate bt = pack.mBuffTemplate;
  45. bt.IsHarmful = true;
  46. bt.IsOverlay = true;
  47. pack.BindTemplateAndDispose();
  48. unit.RegistSendBuff(bt);
  49. }
  50. protected override void OnInitSkillParam()
  51. {
  52. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  53. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  54. InitData(data, out Buff_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  55. InitData(data, out Maxlay, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  56. }
  57. }
  58. }