Monster_10440201.cs 2.7 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768
  1. 
  2. using XmdsCommonServer.XLS.Data;
  3. using XmdsCommonServer.Plugin;
  4. using XmdsCommonSkill.Plugin.Buffs;
  5. using CommonAI.Zone;
  6. using XmdsCommon.Plugin;
  7. using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
  8. using CommonLang;
  9. namespace XmdsCommonSkill.Plugin.Skills.Monster
  10. {
  11. /// <summary>
  12. /// 集血者 - 火焰喷吐:
  13. /// 对目标喷吐火球,初始造成x%魔攻伤害和额外y点魔法伤害,
  14. /// 并在5秒内持续造成z点魔法伤害。灼烧效果最多可叠加3层
  15. /// </summary>
  16. public class Monster_10440201 : XmdsSkillBase
  17. {
  18. public static int ID = 10440201;
  19. public static XmdsSkillValue DP_1;
  20. /// 灼烧.
  21. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.ZHUO_SHAO;
  22. public static XmdsSkillValue MaxLay;
  23. public static XmdsSkillValue BuffDamageHP;
  24. public override int SkillID { get { return ID; } }
  25. protected override void OnSkillDamagePerEvent(BattleParams param)
  26. {
  27. int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  28. param.SkillDamagePer = ret;
  29. }
  30. protected override void OnSkillLogicEvent(BattleParams param)
  31. {
  32. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  33. bt.LifeTimeMS = 5000;
  34. bt.MaxOverlay = (byte)GetTargetFormulaValue(param.GameSkill.SkillLevel, MaxLay);
  35. XmdsBuff_Burn buff = param.Attacker.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_Burn;
  36. int t = GetTargetFormulaValue(param.GameSkill.SkillLevel, BuffDamageHP);
  37. t = XmdsDamageCalculator.GetDamage(t, param.Attacker, param.Hitter, param.Source); // 参与魔抗计算
  38. buff.ChangeValue = CUtils.CastInt(t / (bt.LifeTimeMS / 1000));
  39. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  40. }
  41. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  42. {
  43. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  44. XmdsBuff_Burn buff = (XmdsBuff_Burn)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Burn);
  45. BuffTemplate bt = pack.mBuffTemplate;
  46. bt.IsHarmful = true;
  47. bt.IsOverlay = true;
  48. pack.BindTemplateAndDispose();
  49. unit.RegistSendBuff(bt);
  50. }
  51. protected override void OnInitSkillParam()
  52. {
  53. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  54. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  55. InitData(data, out MaxLay, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  56. InitData(data, out BuffDamageHP, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  57. }
  58. }
  59. }