Monster_10540503.cs 3.1 KB

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  1. 
  2. using CommonAI.Zone;
  3. using XmdsCommon.Plugin;
  4. using XmdsCommonServer.Plugin;
  5. using XmdsCommonSkill.Plugin.Buffs;
  6. using XmdsCommonServer.XLS.Data;
  7. using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
  8. using CommonLang;
  9. namespace XmdsCommonSkill.Plugin.Skills.Monster
  10. {
  11. /// <summary>
  12. /// 黑暗女王萨缇娜 - 群体恢复:立即恢复自己和身边N米内的己方x%生命,并在接下来5秒内总计恢复y%生命(可打断).
  13. /// </summary>
  14. public class Monster_10540503 : XmdsSkillBase
  15. {
  16. public static int ID = 10540503;
  17. /// 回血(可打断)
  18. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.HUI_XUE_DA_DUAN;
  19. public static XmdsSkillValue Buff_Value;
  20. /// 立即恢复
  21. public static XmdsSkillValue Buff_Value2;
  22. public override int SkillID { get { return ID; } }
  23. protected override void OnSkillDamagePerEvent(BattleParams param)
  24. {
  25. param.SkillDamagePer = 0;
  26. }
  27. protected override void OnskillDamageModifyEvent(BattleParams param)
  28. {
  29. float v = GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff_Value2) * 1.0f / XmdsDamageCalculator.PERER;
  30. int ret = CUtils.CastInt(v * param.Hitter.mUnit.MaxHP);
  31. param.SkillDamageModify = ret;
  32. }
  33. protected override void OnRegistEvent()
  34. {
  35. this.RegistEvent(EventType.UseFormluaType, OnUseFormluaTypeEvent);
  36. base.OnRegistEvent();
  37. }
  38. private void OnUseFormluaTypeEvent(BattleParams param)
  39. {
  40. param.UseDamageType = CommonAI.Data.DamageType.Heal;
  41. }
  42. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  43. {
  44. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  45. XmdsBuff_AddHP buff = (XmdsBuff_AddHP)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.AddHP);
  46. buff.RemoveOnHit = true;
  47. BuffTemplate bt = pack.mBuffTemplate;
  48. bt.IsHarmful = false;
  49. pack.BindTemplateAndDispose();
  50. unit.RegistSendBuff(bt);
  51. }
  52. protected override void OnSkillLogicEvent(BattleParams param)
  53. {
  54. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  55. bt.LifeTimeMS = 5000;
  56. XmdsBuff_AddHP buff = (XmdsBuff_AddHP)param.Attacker.GetRegisBuffVirtual(Buff_ID);
  57. float v = this.GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff_Value) * 1.0f / XmdsDamageCalculator.PERER;
  58. int t = CUtils.CastInt(v * param.Hitter.mUnit.MaxHP / (bt.LifeTimeMS / 1000));
  59. buff.ChangeValue = t;
  60. param.Hitter.mUnit.AddBuff(Buff_ID);
  61. }
  62. protected override void OnInitSkillParam()
  63. {
  64. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  65. InitData(data, out Buff_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  66. InitData(data, out Buff_Value2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  67. }
  68. }
  69. }