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-
- using CommonAI.Zone;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonSkill.Plugin.Buffs;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using CommonLang;
- namespace XmdsCommonSkill.Plugin.Skills.Monster
- {
- /// <summary>
- /// 黑暗女王萨缇娜 - 群体恢复:立即恢复自己和身边N米内的己方x%生命,并在接下来5秒内总计恢复y%生命(可打断).
- /// </summary>
- public class Monster_10540503 : XmdsSkillBase
- {
- public static int ID = 10540503;
- /// 回血(可打断)
- public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.HUI_XUE_DA_DUAN;
- public static XmdsSkillValue Buff_Value;
- /// 立即恢复
- public static XmdsSkillValue Buff_Value2;
- public override int SkillID { get { return ID; } }
- protected override void OnSkillDamagePerEvent(BattleParams param)
- {
- param.SkillDamagePer = 0;
- }
- protected override void OnskillDamageModifyEvent(BattleParams param)
- {
- float v = GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff_Value2) * 1.0f / XmdsDamageCalculator.PERER;
- int ret = CUtils.CastInt(v * param.Hitter.mUnit.MaxHP);
- param.SkillDamageModify = ret;
- }
- protected override void OnRegistEvent()
- {
- this.RegistEvent(EventType.UseFormluaType, OnUseFormluaTypeEvent);
- base.OnRegistEvent();
- }
- private void OnUseFormluaTypeEvent(BattleParams param)
- {
- param.UseDamageType = CommonAI.Data.DamageType.Heal;
- }
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
- XmdsBuff_AddHP buff = (XmdsBuff_AddHP)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.AddHP);
- buff.RemoveOnHit = true;
- BuffTemplate bt = pack.mBuffTemplate;
- bt.IsHarmful = false;
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- }
- protected override void OnSkillLogicEvent(BattleParams param)
- {
- BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
- bt.LifeTimeMS = 5000;
- XmdsBuff_AddHP buff = (XmdsBuff_AddHP)param.Attacker.GetRegisBuffVirtual(Buff_ID);
- float v = this.GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff_Value) * 1.0f / XmdsDamageCalculator.PERER;
- int t = CUtils.CastInt(v * param.Hitter.mUnit.MaxHP / (bt.LifeTimeMS / 1000));
- buff.ChangeValue = t;
-
- param.Hitter.mUnit.AddBuff(Buff_ID);
- }
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out Buff_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out Buff_Value2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- }
-
- }
- }
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