Monster_10760402.cs 2.5 KB

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  1. 
  2. using XmdsCommonServer.XLS.Data;
  3. using XmdsCommonServer.Plugin;
  4. using XmdsCommonSkill.Plugin.Buffs;
  5. using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
  6. using CommonAI.Zone;
  7. using XmdsCommon.Plugin;
  8. using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
  9. namespace XmdsCommonSkill.Plugin.Skills.Monster
  10. {
  11. /// <summary>
  12. /// 古树之灵 - 缠绕: 从地上伸出树根,缠绕敌人2秒,使敌人不可动弹,并每秒造成x%物攻伤害和额外y点物理伤害.
  13. /// </summary>
  14. public class Monster_10760402 : XmdsSkillBase
  15. {
  16. public static int ID = 10760402;
  17. public static XmdsSkillValue DP_1;
  18. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.CHAN_RAO;
  19. public override int SkillID { get { return ID; } }
  20. protected override void OnSkillLogicEvent(BattleParams param)
  21. {
  22. // 此处如果不设成none,则会因为没有buff外的伤害值,而自动扣1滴血.
  23. // 扣1滴血是为了程序查错用,怀疑这个属性默认是Damage,由于没有API,大致就是这样.
  24. param.UseDamageType = CommonAI.Data.DamageType.None;
  25. // 流血
  26. XmdsBuff_Bleed buff = param.Attacker.GetRegisBuffVirtual(Buff_ID, 1) as XmdsBuff_Bleed;
  27. buff.ChangeValue = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  28. buff.ChangeValue = XmdsDamageCalculator.GetDamage(buff.ChangeValue, param.Attacker, param.Hitter, param.Source);
  29. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  30. bt.LifeTimeMS = 5000;
  31. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  32. }
  33. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  34. {
  35. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  36. XmdsBuff_Stun buff = (XmdsBuff_Stun)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.STUN);
  37. XmdsBuff_Bleed buff2 = (XmdsBuff_Bleed)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Bleed);
  38. BuffTemplate bt = pack.mBuffTemplate;
  39. bt.IsHarmful = true;
  40. pack.BindTemplateAndDispose();
  41. unit.RegistSendBuff(bt);
  42. }
  43. protected override void OnInitSkillParam()
  44. {
  45. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  46. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
  47. }
  48. }
  49. }