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- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
- using CommonAI.Zone;
- using XmdsCommon.Plugin;
- namespace XmdsCommonSkill.Plugin.Skills.Monster
- {
- /// <summary>
- /// 行刑官(比列) - 撕裂: 攻击一个目标,造成x倍物攻伤害和额外y点物理伤害,
- /// 并使目标受伤,在10秒内持续流失生命z,流血效果最多可叠加5层.
- /// </summary>
- public class Monster_6061101 : XmdsSkillBase
- {
- public static int ID = 6061101;
- public static XmdsSkillValue DP_1;
- /// 流血BUFFID.
- public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.LIU_XUE;
- public static XmdsSkillValue BuffDamageHP;
- public static XmdsSkillValue BuffMaxLayer;
- public override int SkillID { get { return ID; } }
- protected override void OnSkillDamagePerEvent(BattleParams param)
- {
- int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
- param.SkillDamagePer = ret;
- }
- protected override void OnSkillLogicEvent(BattleParams param)
- {
- // 流血
- XmdsBuff_Bleed buff = param.Attacker.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_Bleed;
- int bb = this.GetTargetFormulaValue(param.GameSkill.SkillLevel, BuffDamageHP);
- buff.ChangeValue = bb / 5;
- BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
- bt.LifeTimeMS = 5000;
- bt.IsOverlay = true;
- bt.MaxOverlay = (byte)GetTargetFormulaValue(param.GameSkill.SkillLevel, BuffMaxLayer);
- // 上buff
- param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
- }
- /// <summary>
- /// 初始化.
- /// </summary>
- /// <param name="info"></param>
- /// <param name="unit"></param>
- /// <param name="template"></param>
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
- XmdsBuff_Bleed buff = (XmdsBuff_Bleed)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.Bleed);
- BuffTemplate bt = pack.mBuffTemplate;
- bt.IsHarmful = true;
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- }
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
- InitData(data, out BuffDamageHP, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out BuffMaxLayer, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- }
- }
- }
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