PetGiveSkill_920040.cs 3.1 KB

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  1. using CommonAI.Zone;
  2. using CommonAI.Zone.Helper;
  3. using CommonAI.Zone.Instance;
  4. using CommonLang;
  5. using XmdsCommon.Plugin;
  6. using XmdsCommonServer.Plugin;
  7. using XmdsCommonServer.XLS.Data;
  8. using XmdsCommonSkill.Plugin.Buffs;
  9. using static CommonAI.Zone.Instance.InstanceUnit;
  10. namespace XmdsCommonSkill.Plugin.Skills.PetSkill
  11. {
  12. /// <summary>
  13. /// 宠物 - 护盾(获得一个<$5>%攻击力的护盾,持续时间<$6>秒,冷却时间<$9>秒)
  14. /// </summary>
  15. public class PetGiveSkill_920040 : PetGiveSkillBase
  16. {
  17. private static readonly int ID = 920040;
  18. public static readonly int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.PET_HUDUN;
  19. public static XmdsSkillValue valueSet1; //护盾值
  20. public static XmdsSkillValue valueSet2; //持续时间
  21. //人物的技能,释放是,宠物释放的技能特效
  22. private static int BindPetSkillID = 0;
  23. public override int SkillID {get{return ID;}}
  24. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  25. {
  26. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  27. var buff = (XmdsBuff_Shield_AbsorbDamage)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.SHIELD_AbsorbDamage);
  28. buff.AbsorbDamageSum = CUtils.CastInt(unit.MirrorProp.BaseAttack * XmdsUnitProp.PER * valueSet1.GetValue(info.SkillLevel));
  29. BuffTemplate bt = pack.mBuffTemplate;
  30. bt.IsHarmful = false;
  31. bt.LifeTimeMS = valueSet2.GetValue(info.SkillLevel);
  32. pack.BindTemplateAndDispose();
  33. unit.RegistSendBuff(bt);
  34. unit.RegistTriggerPetSkillEvent(OnTriggerPetSkill, info);
  35. }
  36. protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
  37. {
  38. base.OnSkillDataChange(gs, unit);
  39. var buff = unit.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_Shield_AbsorbDamage;
  40. buff.AbsorbDamageSum = CUtils.CastInt(unit.MirrorProp.MaxAttack * XmdsUnitProp.PER * valueSet1.GetValue(gs.SkillLevel));
  41. var bt = unit.GetRegistBuff(Buff_ID);
  42. bt.LifeTimeMS = valueSet2.GetValue(gs.SkillLevel);
  43. }
  44. private bool OnTriggerPetSkill(GameSkill info, ref InstanceUnit.SkillState skill, XmdsVirtual launcher, ref InstanceUnit.LaunchSkillParam param)
  45. {
  46. launcher.mUnit.AddBuff(Buff_ID, launcher.mUnit);
  47. //玩家释放技能
  48. base.PlayerLauncherSkillOver(launcher);
  49. return true;
  50. }
  51. protected void initSkillInfo(int skillId, ref int BindPetSkillID)
  52. {
  53. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(skillId);
  54. InitData(data, out valueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  55. InitData(data, out valueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  56. //初始化人物释放技能时,宠物播放的技能特效
  57. initBindSkill(data, ref BindPetSkillID);;
  58. }
  59. protected override void OnInitSkillParam()
  60. {
  61. initSkillInfo(ID, ref BindPetSkillID);
  62. }
  63. protected override int GetBindSkillID()
  64. {
  65. return BindPetSkillID;
  66. }
  67. }
  68. }