PetGiveSkill_920090.cs 3.8 KB

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  1. using CommonAI.Zone;
  2. using CommonAI.Zone.Helper;
  3. using CommonAI.Zone.Instance;
  4. using XmdsCommon.Plugin;
  5. using XmdsCommonServer.Plugin;
  6. using XmdsCommonServer.XLS.Data;
  7. using XmdsCommonSkill.Plugin.Buffs;
  8. using static CommonAI.Zone.Instance.InstanceUnit;
  9. using static XmdsCommonSkill.Plugin.Interface.ComSpellTemplate;
  10. namespace XmdsCommonSkill.Plugin.Skills.PetSkill
  11. {
  12. /// <summary>
  13. /// 宠物 - 溅射(对目标造成技能伤害时,造成<$5>%额外伤害,并弹射到周围敌人身上,最多弹射<$6>次,冷却时间<$9>秒)(允许一人弹射多次)
  14. /// </summary>
  15. public class PetGiveSkill_920090 : PetGiveSkillBase
  16. {
  17. private static readonly int ID = 920090;
  18. private static readonly int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.PET_NEXT_SPURTINGATTACK;
  19. /// 伤害倍数.
  20. public static XmdsSkillValue valueSet1; // 额外伤害
  21. public static XmdsSkillValue valueSet2;
  22. public static XmdsSkillValue valueSet3; // 逻辑触发xx秒内
  23. //人物的技能,释放是,宠物释放的技能特效
  24. private static int BindPetSkillID = 0;
  25. public override int SkillID {get{return ID;}}
  26. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  27. {
  28. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  29. var buff = (XmdsBuff_AttackCreateSpell)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.AttackCreateSpell);
  30. buff.pointSkillType = XmdsSkillType.none;
  31. buff.createSpellID = XmdsSpellID.PETGIVE_SPUTTER;
  32. buff.damageAddition = valueSet1.GetValue(info.SkillLevel);
  33. buff.chainLevel = valueSet2.GetValue(info.SkillLevel) * 2;
  34. buff.spellTriggerTimes = 1;
  35. buff.excludeSkillID = SkillID;
  36. BuffTemplate bt = pack.mBuffTemplate;
  37. bt.IsHarmful = true;
  38. bt.LifeTimeMS = valueSet3.GetValue(info.SkillLevel);
  39. pack.BindTemplateAndDispose();
  40. unit.RegistSendBuff(bt);
  41. unit.RegistTriggerPetSkillEvent(OnTriggerPetSkill, info);
  42. }
  43. protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
  44. {
  45. base.OnSkillDataChange(gs, unit);
  46. var buff = unit.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_AttackCreateSpell;
  47. buff.damageAddition = unit.mUnit.MaxHP * valueSet1.GetValue(gs.SkillLevel);
  48. buff.chainLevel = valueSet2.GetValue(gs.SkillLevel);
  49. var bt = unit.GetRegistBuff(Buff_ID);
  50. bt.LifeTimeMS = valueSet3.GetValue(gs.SkillLevel);
  51. }
  52. protected override void OnSkillDamagePerEvent(BattleParams param)
  53. {
  54. param.SkillDamagePer = CalDamagePer(valueSet1, param.GameSkill.SkillLevel);
  55. }
  56. private bool OnTriggerPetSkill(GameSkill info, ref InstanceUnit.SkillState skill, XmdsVirtual launcher, ref InstanceUnit.LaunchSkillParam param)
  57. {
  58. launcher.mUnit.AddBuff(Buff_ID, launcher.mUnit);
  59. //玩家释放技能
  60. base.PlayerLauncherSkillOver(launcher);
  61. return true;
  62. }
  63. protected void initSkillInfo(int skillId, ref int BindPetSkillID)
  64. {
  65. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(skillId);
  66. InitData(data, out valueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  67. InitData(data, out valueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
  68. InitData(data, out valueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
  69. //初始化人物释放技能时,宠物播放的技能特效
  70. initBindSkill(data, ref BindPetSkillID);;
  71. }
  72. protected override void OnInitSkillParam()
  73. {
  74. initSkillInfo(ID, ref BindPetSkillID);
  75. }
  76. protected override int GetBindSkillID()
  77. {
  78. return BindPetSkillID;
  79. }
  80. }
  81. }