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- using CommonAI.Zone.Formula;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Skills;
- namespace XmdsCommonSkill.Plugin.CardSkill
- {
- /// <summary>
- /// 地面火柱,a%攻击力范围伤害,同时根据球数2/3/4,n秒内下4次产球时玄武球权重增加20%/40%/100%(根据朱雀球数2/3/4,对应伤害范围和特效大小越来越大)
- /// </summary>
- public class CardSkill_1210010 : CardSkill_ZhuQuBase
- {
- private static readonly int ID = 1210010;
- public override int SkillID { get { return ID; } }
- //多种不同形态法术id
- protected static XmdsSkillValue s_TalentData;
- /// 伤害倍数: 百分比
- protected static XmdsSkillValue s_ValueSet1;
- //N1毫秒下N2次产白虎权重提高
- protected static XmdsSkillValue s_ValueSet2;
- //白虎权重提高M1,M2,M3
- protected static XmdsSkillValue s_ValueSet3;
- protected override void OnGetCardSkillDamage(BattleParams param)
- {
- param.SkillDamagePer = s_ValueSet1.GetValue(param.GameSkill.SkillLevel, param.AtkProp.DamagePerID);
- }
- public override int GetEffectID(int skillLv, int sameNums)
- {
- return s_TalentData.GetValue(skillLv, sameNums - 1);
- }
- //触发卡牌技能
- public override void OnTriggerCardSkill(XmdsVirtual player, XmdsVirtual hitter, AttackSource source, CardSkillData skillData, int sameNums)
- {
- base.unitLaunchSpell(player, hitter, this.GetEffectID(skillData.skilLv, sameNums), false);
- player.CardModule.ChangeCardWeight(CommonAI.Data.CardType.XuanWu, CardRateChgType.Add, s_ValueSet3.GetValue(skillData.skilLv, sameNums - 1),
- s_ValueSet2.GetValue(skillData.skilLv, 1), true, s_ValueSet2.GetValue(skillData.skilLv, 2));
- }
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out s_TalentData, XmdsSkillData.XmdsSkillDataKey.TalentData);
- InitData(data, out s_ValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out s_ValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- InitData(data, out s_ValueSet3, XmdsSkillData.XmdsSkillDataKey.ValueSet3);
- }
- }
- }
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