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- using CommonAI.Zone;
- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- namespace XmdsCommonSkill.Plugin.Skills.Magic
- {
- /// <summary>
- /// 五技能 5-1(砸下来的伤害提高)
- /// </summary>
- public class Magic_310510 : Magic_310500
- {
- /// 技能ID.
- private static readonly int ID = 310510;
- public override int SkillID { get { return ID; } }
- public XmdsSkillValue mValueSet2;
- protected override void OnSkillDamagePerEvent(BattleParams param)
- {
- base.OnSkillDamagePerEvent(param);
- //伤害提升值固定
- param.SkillDamagePer += mValueSet2.GetValue(param.GameSkill.TalentSkillLevel1);
- }
- //protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- //{
- // unit.RegistTrySendSpellEvent(OnTrySendSpell, info);
- //}
- //private void OnTrySendSpell(GameSkill skill, XmdsVirtual launcher, ref SpellTemplate spell, ref float startX, ref float startY)
- //{
- // if (spell.TemplateID != 310510 && spell.TemplateID != 310520 && spell.TemplateID != 310530)
- // {
- // return;
- // }
- // spell.HitIntervalMS = mValueSet2.GetValue(skill.TalentSkillLevel1);
- // if(spell.HitIntervalMS < 100 || spell.HitIntervalMS > 1000)
- // {
- // spell.HitIntervalMS = 500;
- // }
- //}
- protected override void OnInitConfig()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out mValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out mValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- InitData(data, out mValueSet8, XmdsSkillData.XmdsSkillDataKey.ValueSet8);
- }
- }
- }
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