Monster_10090201.cs 2.2 KB

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  1. 
  2. using CommonAI.Zone;
  3. using XmdsCommon.Plugin;
  4. using XmdsCommonServer.Plugin;
  5. using XmdsCommonSkill.Plugin.Buffs;
  6. using XmdsCommonServer.XLS.Data;
  7. namespace XmdsCommonSkill.Plugin.Skills.Monster
  8. {
  9. /// <summary>
  10. /// 兽人祭司 - 暗影球: 释放暗影魔法攻击一个敌人,造成x倍魔法伤害,并减少目标魔法抗性y点,这个效果持续10秒.
  11. /// </summary>
  12. public class Monster_10090201 : XmdsSkillBase
  13. {
  14. /// <summary>
  15. /// 技能ID.
  16. /// </summary>
  17. public static int ID = 10090201;
  18. public static XmdsSkillValue DP_1;
  19. public static XmdsSkillValue Buff_Value;
  20. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.MO_KANG_DOWN2;
  21. public override int SkillID { get { return ID; } }
  22. protected override void OnSkillDamagePerEvent(BattleParams param)
  23. {
  24. int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
  25. param.SkillDamagePer = ret;
  26. }
  27. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  28. {
  29. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  30. BuffTemplate bt = pack.mBuffTemplate;
  31. bt.IsHarmful = true;
  32. pack.BindTemplateAndDispose();
  33. unit.RegistSendBuff(bt);
  34. }
  35. protected override void OnSkillLogicEvent(BattleParams param)
  36. {
  37. XmdsBuff_PropChange buff = (XmdsBuff_PropChange)param.Attacker.GetRegisBuffVirtual(Buff_ID);
  38. buff.IsPercent = false;
  39. buff.CurentChangeType = XmdsVirtual.UnitAttributeType.Defence;
  40. buff.CurrentValue = -this.GetTargetFormulaValue(param.GameSkill.SkillLevel, Buff_Value);
  41. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  42. bt.LifeTimeMS = 5000;
  43. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  44. }
  45. protected override void OnInitSkillParam()
  46. {
  47. XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
  48. InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);;
  49. InitData(data, out Buff_Value, XmdsSkillData.XmdsSkillDataKey.ValueSet);
  50. }
  51. }
  52. }