123456789101112131415161718192021222324252627282930313233343536373839404142434445 |
-
- using CommonAI.Zone;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- namespace XmdsCommonSkill.Plugin.Skills.Monster
- {
- /// <summary>
- /// 地宫执事 - 禁锢: 召唤魔法锁链捆住所有目标(无法移动),持续数秒无法移动,能施法.
- /// </summary>
- public class Monster_9140503 : XmdsSkillBase
- {
- public static int ID = 9140503;
- public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.JG_CANSPELL;
- public override int SkillID { get { return ID; } }
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
- XmdsBuff_MoveSpeedDown buff = (XmdsBuff_MoveSpeedDown)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.MoveSpeedDown);
- BuffTemplate bt = pack.mBuffTemplate;
- bt.IsHarmful = true;
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- }
- protected override void OnSkillLogicEvent(BattleParams param)
- {
- int lv = param.GameSkill.SkillLevel;
- XmdsBuff_MoveSpeedDown buff = (XmdsBuff_MoveSpeedDown)param.Attacker.GetRegisBuffVirtual(Buff_ID);
- buff.ChangePercent = -50000;
- BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
- bt.LifeTimeMS = 5000;
- param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
- }
- protected override void OnInitSkillParam()
- {
- }
- }
- }
|