Monster_9140503.cs 1.6 KB

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  1. 
  2. using CommonAI.Zone;
  3. using XmdsCommon.Plugin;
  4. using XmdsCommonServer.Plugin;
  5. using XmdsCommonServer.XLS.Data;
  6. using XmdsCommonSkill.Plugin.Buffs;
  7. namespace XmdsCommonSkill.Plugin.Skills.Monster
  8. {
  9. /// <summary>
  10. /// 地宫执事 - 禁锢: 召唤魔法锁链捆住所有目标(无法移动),持续数秒无法移动,能施法.
  11. /// </summary>
  12. public class Monster_9140503 : XmdsSkillBase
  13. {
  14. public static int ID = 9140503;
  15. public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.JG_CANSPELL;
  16. public override int SkillID { get { return ID; } }
  17. protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
  18. {
  19. XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
  20. XmdsBuff_MoveSpeedDown buff = (XmdsBuff_MoveSpeedDown)pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.MoveSpeedDown);
  21. BuffTemplate bt = pack.mBuffTemplate;
  22. bt.IsHarmful = true;
  23. pack.BindTemplateAndDispose();
  24. unit.RegistSendBuff(bt);
  25. }
  26. protected override void OnSkillLogicEvent(BattleParams param)
  27. {
  28. int lv = param.GameSkill.SkillLevel;
  29. XmdsBuff_MoveSpeedDown buff = (XmdsBuff_MoveSpeedDown)param.Attacker.GetRegisBuffVirtual(Buff_ID);
  30. buff.ChangePercent = -50000;
  31. BuffTemplate bt = param.Attacker.GetRegistBuff(Buff_ID);
  32. bt.LifeTimeMS = 5000;
  33. param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
  34. }
  35. protected override void OnInitSkillParam()
  36. {
  37. }
  38. }
  39. }