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- using CommonAI.Zone;
- using XmdsCommon.Plugin;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- using System;
- using CommonLang;
- namespace XmdsCommonSkill.Plugin.Skills.Priest
- {
- /// <summary>
- /// 灵异狐火:召唤5条狐火,短暂的延迟后,狐火将自动跟踪并攻击敌人,每条狐火造成<x>倍魔攻和额外<y>点魔法伤害。当敌人被狐火连续命中时,魔抗将下降<z>%,这个效果持续a秒。
- /// </summary>
- public class Priest_500030 : XmdsSkillBase
- {
- public static int ID = 500030;
- public override int SkillID { get { return ID; } }
- /// 伤害倍数.
- public static XmdsSkillValue DP_1;
- public static int Buff_ID = (int)XmdsBuffBase.XmdsBuffList.MO_KANG_DOWN2;
- public static XmdsSkillValue BuffValue;
- protected override void OnRegistEvent()
- {
- this.RegistEvent(EventType.UseFormluaType, OnUseFormluaTypeEvent);
- this.RegistEvent(EventType.HitRateAdd, OnHitRateAddEvent);
- base.OnRegistEvent();
- }
- private void OnHitRateAddEvent(BattleParams param)
- {
- //命中率提升10000为必中.
- //param.HitAdd = (int)XmdsDamageCalculator.PERER;
- }
- private void OnUseFormluaTypeEvent(BattleParams param)
- {
- if (param.Attacker.IsAllies(param.Hitter, false))
- {
- param.UseDamageType = CommonAI.Data.DamageType.Heal;
- }
- else
- {
- param.UseDamageType = CommonAI.Data.DamageType.Damage;
- }
- }
- protected override void OnSkillDamagePerEvent(BattleParams param)
- {
- int ret = CalDamagePer(DP_1, param.GameSkill.SkillLevel);
- param.SkillDamagePer = ret;
- }
- protected override void OnSkillLogicEvent(BattleParams param)
- {
- //连续命中,防御降低
- if (!param.Attacker.IsAllies(param.Hitter, false))
- {
- var buff = param.Attacker.GetRegisBuffVirtual(Buff_ID) as XmdsBuff_PropChange;
- if (buff != null)
- {
- buff.CurentChangeType = XmdsVirtual.UnitAttributeType.Defence;
- var t = this.GetTargetFormulaValue(param.Attacker.SkillHelper.GetGameSkill(SkillID).SkillLevel, BuffValue);
- buff.CurrentValue = -CUtils.CastInt(param.Hitter.mProp.ServerData.Prop.BaseDefence * t * 0.0001f);
- //Console.WriteLine(" # OnSkillLogicEvent # " + param.Hitter.MirrorProp.Resist + " , " + buff.CurrentValue); ;
- }
- var bt = param.Attacker.GetRegistBuff(Buff_ID);
- bt.LifeTimeMS = 5000;
- param.Hitter.mUnit.AddBuff(Buff_ID, param.Attacker.mUnit);
- }
- }
- protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template)
- {
- var pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_ID);
- var buff = pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.PropChange) as XmdsBuff_PropChange;
- var bt = pack.mBuffTemplate;
- bt.IsHarmful = true;
- pack.BindTemplateAndDispose();
- unit.RegistSendBuff(bt);
- }
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out DP_1, XmdsSkillData.XmdsSkillDataKey.DmgRate);
- InitData(data, out BuffValue, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- }
- }
- }
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