BattleHandler.cs 2.9 KB

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  1. /*-----------------------------------------------
  2. *本文件由代码生成器自动生成,
  3. *千万不要修改本文件的任何代码,
  4. *修改的的任何代码都会被覆盖掉!
  5. --------------------------------------------------*/
  6. using System.IO;
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Linq;
  10. using System.Text;
  11. using Pomelo.DotNetClient;
  12. namespace pomelo.area
  13. {
  14. public class BattleHandler
  15. {
  16. private PomeloClient _socket;
  17. public ThrowPointResponse lastThrowPointResponse { get { return _socket.GetLastResponse<ThrowPointResponse>(); } }
  18. static BattleHandler()
  19. {
  20. EventTypes.RegistPushType("area.battlePush.throwPointItemListPush", typeof(ThrowPointItemListPush));
  21. EventTypes.RegistPushType("area.battlePush.throwPointResultPush", typeof(ThrowPointResultPush));
  22. EventTypes.RegistPushType("area.battlePush.biddingInfoPush", typeof(BiddingInfoPush));
  23. EventTypes.RegistPushType("area.battlePush.fightLevelResultPush", typeof(FightLevelResultPush));
  24. EventTypes.RegistPushType("area.battlePush.itemDropPush", typeof(ItemDropPush));
  25. EventTypes.RegistPushType("area.battlePush.sceneNamePush", typeof(SceneNamePush));
  26. EventTypes.RegistPushType("area.battlePush.resourceDungeonResultPush", typeof(ResourceDungeonResultPush));
  27. EventTypes.RegistRequestType("area.battleHandler.throwPointRequest", typeof(ThrowPointRequest), typeof(ThrowPointResponse));
  28. }
  29. public BattleHandler(PomeloClient socket)
  30. {
  31. this._socket = socket;
  32. }
  33. public void throwPointRequest(string id,int server_id,bool isQuit,int type,int count,Action<PomeloException,ThrowPointResponse> cb,object option = null)
  34. {
  35. var request = new ThrowPointRequest();
  36. request.id= id;
  37. request.server_id= server_id;
  38. request.isQuit= isQuit;
  39. request.type= type;
  40. request.count= count;
  41. _socket.request<ThrowPointResponse>(request, (object msg, out int s2c_code, out string s2c_msg) => {
  42. var rsp = msg as ThrowPointResponse;
  43. s2c_code = rsp.s2c_code;
  44. s2c_msg = rsp.s2c_msg;
  45. return s2c_code == 200;
  46. }, cb, option);
  47. }
  48. public void onThrowPointItemListPush(Action<ThrowPointItemListPush> cb)
  49. {
  50. _socket.listen_once<ThrowPointItemListPush>(cb);
  51. }
  52. public void onThrowPointResultPush(Action<ThrowPointResultPush> cb)
  53. {
  54. _socket.listen_once<ThrowPointResultPush>(cb);
  55. }
  56. public void onBiddingInfoPush(Action<BiddingInfoPush> cb)
  57. {
  58. _socket.listen_once<BiddingInfoPush>(cb);
  59. }
  60. public void onFightLevelResultPush(Action<FightLevelResultPush> cb)
  61. {
  62. _socket.listen_once<FightLevelResultPush>(cb);
  63. }
  64. public void onItemDropPush(Action<ItemDropPush> cb)
  65. {
  66. _socket.listen_once<ItemDropPush>(cb);
  67. }
  68. public void onSceneNamePush(Action<SceneNamePush> cb)
  69. {
  70. _socket.listen_once<SceneNamePush>(cb);
  71. }
  72. public void onResourceDungeonResultPush(Action<ResourceDungeonResultPush> cb)
  73. {
  74. _socket.listen_once<ResourceDungeonResultPush>(cb);
  75. }
  76. }
  77. }