GuildTechHandler.cs 3.7 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091
  1. /*-----------------------------------------------
  2. *本文件由代码生成器自动生成,
  3. *千万不要修改本文件的任何代码,
  4. *修改的的任何代码都会被覆盖掉!
  5. --------------------------------------------------*/
  6. using System.IO;
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Linq;
  10. using System.Text;
  11. using Pomelo.DotNetClient;
  12. namespace pomelo.area
  13. {
  14. public class GuildTechHandler
  15. {
  16. private PomeloClient _socket;
  17. public GetGuildTechInfoResponse lastGetGuildTechInfoResponse { get { return _socket.GetLastResponse<GetGuildTechInfoResponse>(); } }
  18. public UpgradeGuildTechResponse lastUpgradeGuildTechResponse { get { return _socket.GetLastResponse<UpgradeGuildTechResponse>(); } }
  19. public UpgradeGuildSkillResponse lastUpgradeGuildSkillResponse { get { return _socket.GetLastResponse<UpgradeGuildSkillResponse>(); } }
  20. public BuyGuildProductResponse lastBuyGuildProductResponse { get { return _socket.GetLastResponse<BuyGuildProductResponse>(); } }
  21. static GuildTechHandler()
  22. {
  23. EventTypes.RegistPushType("area.guildTechPush.guildTechRefreshPush", typeof(GuildTechRefreshPush));
  24. EventTypes.RegistRequestType("area.guildTechHandler.getGuildTechInfoRequest", typeof(GetGuildTechInfoRequest), typeof(GetGuildTechInfoResponse));
  25. EventTypes.RegistRequestType("area.guildTechHandler.upgradeGuildTechRequest", typeof(UpgradeGuildTechRequest), typeof(UpgradeGuildTechResponse));
  26. EventTypes.RegistRequestType("area.guildTechHandler.upgradeGuildSkillRequest", typeof(UpgradeGuildSkillRequest), typeof(UpgradeGuildSkillResponse));
  27. EventTypes.RegistRequestType("area.guildTechHandler.buyGuildProductRequest", typeof(BuyGuildProductRequest), typeof(BuyGuildProductResponse));
  28. }
  29. public GuildTechHandler(PomeloClient socket)
  30. {
  31. this._socket = socket;
  32. }
  33. public void getGuildTechInfoRequest(Action<PomeloException,GetGuildTechInfoResponse> cb,object option = null)
  34. {
  35. var request = new GetGuildTechInfoRequest();
  36. _socket.request<GetGuildTechInfoResponse>(request, (object msg, out int s2c_code, out string s2c_msg) => {
  37. var rsp = msg as GetGuildTechInfoResponse;
  38. s2c_code = rsp.s2c_code;
  39. s2c_msg = rsp.s2c_msg;
  40. return s2c_code == 200;
  41. }, cb, option);
  42. }
  43. public void upgradeGuildTechRequest(Action<PomeloException,UpgradeGuildTechResponse> cb,object option = null)
  44. {
  45. var request = new UpgradeGuildTechRequest();
  46. _socket.request<UpgradeGuildTechResponse>(request, (object msg, out int s2c_code, out string s2c_msg) => {
  47. var rsp = msg as UpgradeGuildTechResponse;
  48. s2c_code = rsp.s2c_code;
  49. s2c_msg = rsp.s2c_msg;
  50. return s2c_code == 200;
  51. }, cb, option);
  52. }
  53. public void upgradeGuildSkillRequest(int skillId,Action<PomeloException,UpgradeGuildSkillResponse> cb,object option = null)
  54. {
  55. var request = new UpgradeGuildSkillRequest();
  56. request.skillId= skillId;
  57. _socket.request<UpgradeGuildSkillResponse>(request, (object msg, out int s2c_code, out string s2c_msg) => {
  58. var rsp = msg as UpgradeGuildSkillResponse;
  59. s2c_code = rsp.s2c_code;
  60. s2c_msg = rsp.s2c_msg;
  61. return s2c_code == 200;
  62. }, cb, option);
  63. }
  64. public void buyGuildProductRequest(int productId,Action<PomeloException,BuyGuildProductResponse> cb,object option = null)
  65. {
  66. var request = new BuyGuildProductRequest();
  67. request.productId= productId;
  68. _socket.request<BuyGuildProductResponse>(request, (object msg, out int s2c_code, out string s2c_msg) => {
  69. var rsp = msg as BuyGuildProductResponse;
  70. s2c_code = rsp.s2c_code;
  71. s2c_msg = rsp.s2c_msg;
  72. return s2c_code == 200;
  73. }, cb, option);
  74. }
  75. public void onGuildTechRefreshPush(Action<GuildTechRefreshPush> cb)
  76. {
  77. _socket.listen_once<GuildTechRefreshPush>(cb);
  78. }
  79. }
  80. }