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- -------------------------------------------------
- -- 本文件由代码生成器自动生成,
- -- 千万不要修改本文件的任何代码,
- -- 修改的的任何代码都会被覆盖掉!
- ----------------------------------------------------
- local Socket = require "Xmds.Pomelo.LuaGameSocket"
- require "base64"
- require "treasureHandler_pb"
- --------------------------------Pomelo-------------------------------
- Pomelo = Pomelo or {}
- --------------------------------TreasureHandler-------------------------------
- Pomelo.TreasureHandler = {}
- local function getTreasureInfoRequestEncoder(msg)
- local input = treasureHandler_pb.GetTreasureInfoRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getTreasureInfoRequestDecoder(stream)
- local res = treasureHandler_pb.GetTreasureInfoResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.TreasureHandler.getTreasureInfoRequest(c2s_treasureMsg,cb,option)
- local msg = {}
- msg.c2s_treasureMsg = c2s_treasureMsg
- Socket.OnRequestStart("area.treasureHandler.getTreasureInfoRequest", option)
- Socket.Request("area.treasureHandler.getTreasureInfoRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.TreasureHandler.lastGetTreasureInfoResponse = res
- Socket.OnRequestEnd("area.treasureHandler.getTreasureInfoRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.treasureHandler.getTreasureInfoRequest decode error!!"
- end
- Socket.OnRequestEnd("area.treasureHandler.getTreasureInfoRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getTreasureInfoRequestEncoder, getTreasureInfoRequestDecoder)
- end
- local function getTreasureBagInfoRequestEncoder(msg)
- local input = treasureHandler_pb.GetTreasureBagInfoRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getTreasureBagInfoRequestDecoder(stream)
- local res = treasureHandler_pb.GetTreasureBagInfoResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.TreasureHandler.getTreasureBagInfoRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.treasureHandler.getTreasureBagInfoRequest", option)
- Socket.Request("area.treasureHandler.getTreasureBagInfoRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.TreasureHandler.lastGetTreasureBagInfoResponse = res
- Socket.OnRequestEnd("area.treasureHandler.getTreasureBagInfoRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.treasureHandler.getTreasureBagInfoRequest decode error!!"
- end
- Socket.OnRequestEnd("area.treasureHandler.getTreasureBagInfoRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getTreasureBagInfoRequestEncoder, getTreasureBagInfoRequestDecoder)
- end
- local function openTreasureRequestEncoder(msg)
- local input = treasureHandler_pb.OpenTreasureRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function openTreasureRequestDecoder(stream)
- local res = treasureHandler_pb.OpenTreasureResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.TreasureHandler.openTreasureRequest(c2s_openType,c2s_useDiamond,cb,option)
- local msg = {}
- msg.c2s_openType = c2s_openType
- msg.c2s_useDiamond = c2s_useDiamond
- Socket.OnRequestStart("area.treasureHandler.openTreasureRequest", option)
- Socket.Request("area.treasureHandler.openTreasureRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.TreasureHandler.lastOpenTreasureResponse = res
- Socket.OnRequestEnd("area.treasureHandler.openTreasureRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.treasureHandler.openTreasureRequest decode error!!"
- end
- Socket.OnRequestEnd("area.treasureHandler.openTreasureRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, openTreasureRequestEncoder, openTreasureRequestDecoder)
- end
- local function receiveTreasureBagRequestEncoder(msg)
- local input = treasureHandler_pb.ReceiveTreasureBagRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function receiveTreasureBagRequestDecoder(stream)
- local res = treasureHandler_pb.ReceiveTreasureBagResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.TreasureHandler.receiveTreasureBagRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.treasureHandler.receiveTreasureBagRequest", option)
- Socket.Request("area.treasureHandler.receiveTreasureBagRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.TreasureHandler.lastReceiveTreasureBagResponse = res
- Socket.OnRequestEnd("area.treasureHandler.receiveTreasureBagRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.treasureHandler.receiveTreasureBagRequest decode error!!"
- end
- Socket.OnRequestEnd("area.treasureHandler.receiveTreasureBagRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, receiveTreasureBagRequestEncoder, receiveTreasureBagRequestDecoder)
- end
- --------------------------------Pomelo-------------------------------
- return Pomelo
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