FormCreateRole.cs 3.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127
  1. using CommonLang;
  2. using pomelo.connector;
  3. using pomelo.player;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.ComponentModel;
  7. using System.Data;
  8. using System.Drawing;
  9. using System.Linq;
  10. using System.Text;
  11. using System.Windows.Forms;
  12. using XmdsBattleClientBot.Bot;
  13. namespace XmdsBattleClientWin32.WinForm
  14. {
  15. public partial class FormCreateRole : Form
  16. {
  17. private readonly BotClient bot;
  18. public CommonAI.Data.XmdsUnitPro SelectedPro
  19. {
  20. get { return (CommonAI.Data.XmdsUnitPro)combo_Pro.SelectedItem; }
  21. }
  22. public pomelo.player.PlayerBasic SelectedPlayer
  23. {
  24. get
  25. {
  26. if (list_Roles.SelectedItems.Count > 0)
  27. {
  28. var item = list_Roles.SelectedItems[0];
  29. return item.Tag as pomelo.player.PlayerBasic;
  30. }
  31. return null;
  32. }
  33. }
  34. public FormCreateRole(BotClient bot)
  35. {
  36. this.bot = bot;
  37. InitializeComponent();
  38. // init roles //
  39. {
  40. foreach (var p in bot.Client.LoginHandler.LastEntryResponse.s2c_players)
  41. {
  42. add_player(p);
  43. }
  44. }
  45. // init pro //
  46. {
  47. var prolist = Enum.GetValues(typeof(CommonAI.Data.XmdsUnitPro));
  48. foreach (object p in prolist)
  49. {
  50. combo_Pro.Items.Add(p);
  51. }
  52. var pro = CUtils.RandomEnumValue<CommonAI.Data.XmdsUnitPro>(bot.Random);
  53. combo_Pro.SelectedItem = pro;
  54. }
  55. random_name();
  56. if (bot.Client.LoginHandler.LastEntryResponse.s2c_players.Count == 0)
  57. {
  58. tabControl1.SelectedTab = tabPage_CreateRole;
  59. }
  60. else
  61. {
  62. tabControl1.SelectedTab = tabPage_SelectRole;
  63. }
  64. }
  65. private void add_player(PlayerBasic p)
  66. {
  67. var item = list_Roles.Items.Add(p.name);
  68. item.SubItems.Add(p.level.ToString());
  69. item.SubItems.Add(((CommonAI.Data.XmdsUnitPro)p.pro).ToString());
  70. item.Tag = p;
  71. item.Selected = true;
  72. }
  73. private void random_name()
  74. {
  75. var pro = SelectedPro;
  76. if (pro == CommonAI.Data.XmdsUnitPro.None)
  77. {
  78. pro = CommonAI.Data.XmdsUnitPro.Sword;
  79. }
  80. this.bot.gate_GetRandomName((int)pro, (msg) => { txt_RoleName.Text = msg.s2c_name; }, FormBot.on_error);
  81. }
  82. private void on_create_role(CreatePlayerResponse msg)
  83. {
  84. FormBot.log.Info("on_create_role : " + msg.s2c_player.name);
  85. tabControl1.SelectedTab = tabPage_SelectRole;
  86. var p = msg.s2c_player;
  87. add_player(p);
  88. }
  89. private void btn_RandomName_Click(object sender, EventArgs e)
  90. {
  91. random_name();
  92. }
  93. private void btn_CreateRole_Click(object sender, EventArgs e)
  94. {
  95. var pro = SelectedPro;
  96. if (pro == CommonAI.Data.XmdsUnitPro.None)
  97. {
  98. pro = CommonAI.Data.XmdsUnitPro.Sword;
  99. }
  100. string name = txt_RoleName.Text;
  101. bot.gate_CreateRole((int)pro, name, on_create_role, (err) =>
  102. {
  103. MessageBox.Show(err.Message);
  104. random_name();
  105. });
  106. }
  107. private void btn_Enter_Click(object sender, EventArgs e)
  108. {
  109. var player = SelectedPlayer;
  110. if (player != null)
  111. {
  112. bot.gate_BindPlayer(player.id, on_gate_bind_player, FormBot.on_error);
  113. }
  114. }
  115. private void on_gate_bind_player(BindPlayerResponse e)
  116. {
  117. FormBot.log.Info("on_gate_bind_player : " + e.s2c_player.name);
  118. this.Close();
  119. }
  120. }
  121. }