123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195 |
- <?xml version="1.0" encoding="utf-8"?>
- <Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
- <PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
- <ProjectGuid>{C72F73A9-AE1C-4FF8-BB28-82C4DD5F3EAD}</ProjectGuid>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>xmds_handlers</RootNamespace>
- <AssemblyName>xmds-handlers</AssemblyName>
- <TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- <TargetFrameworkProfile>
- </TargetFrameworkProfile>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>..\..\..\Library\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <NoWarn>1591</NoWarn>
- <Prefer32Bit>false</Prefer32Bit>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>pdbonly</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>..\..\..\Library\Release\</OutputPath>
- <DefineConstants>TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- <Prefer32Bit>false</Prefer32Bit>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug_JSGProfile|AnyCPU'">
- <DebugSymbols>true</DebugSymbols>
- <OutputPath>bin\Debug_JSGProfile\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <NoWarn>1591</NoWarn>
- <DebugType>full</DebugType>
- <PlatformTarget>AnyCPU</PlatformTarget>
- <ErrorReport>prompt</ErrorReport>
- <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="protobuf-net">
- <HintPath>..\..\..\Library\Debug\protobuf-net.dll</HintPath>
- </Reference>
- <Reference Include="System" />
- <Reference Include="System.Core" />
- <Reference Include="System.Xml.Linq" />
- <Reference Include="System.Data.DataSetExtensions" />
- <Reference Include="System.Data" />
- <Reference Include="System.Xml" />
- </ItemGroup>
- <ItemGroup>
- <Compile Include="csharp_all\AbyssDungeonHandler.cs" />
- <Compile Include="csharp_all\AchievementHandler.cs" />
- <Compile Include="csharp_all\ActivityFavorHandler.cs" />
- <Compile Include="csharp_all\ActivityHandler.cs" />
- <Compile Include="csharp_all\ActivityRevelryHandler.cs" />
- <Compile Include="csharp_all\AmuletHandler.cs" />
- <Compile Include="csharp_all\AnimaInscriptionHandler.cs" />
- <Compile Include="csharp_all\ArenaHandler.cs" />
- <Compile Include="csharp_all\AttendanceHandler.cs" />
- <Compile Include="csharp_all\AuctionHandler.cs" />
- <Compile Include="csharp_all\BagHandler.cs" />
- <Compile Include="csharp_all\BattleHandler.cs" />
- <Compile Include="csharp_all\BloodHandler.cs" />
- <Compile Include="csharp_all\CardHandler.cs" />
- <Compile Include="csharp_all\CaveHandler.cs" />
- <Compile Include="csharp_all\ChatHandler.cs" />
- <Compile Include="csharp_all\ConsignmentLineHandler.cs" />
- <Compile Include="csharp_all\CrossAreaHandler.cs" />
- <Compile Include="csharp_all\CrossAreaHandlerExt.cs" />
- <Compile Include="csharp_all\CrossServerHandler.cs" />
- <Compile Include="csharp_all\DailyActivityHandler.cs" />
- <Compile Include="csharp_all\DaoYouHandler.cs" />
- <Compile Include="csharp_all\DemonTowerHandler.cs" />
- <Compile Include="csharp_all\DiaryHandler.cs" />
- <Compile Include="csharp_all\EntryHandler.cs" />
- <Compile Include="csharp_all\EquipHandler.cs" />
- <Compile Include="csharp_all\ExchangeHandler.cs" />
- <Compile Include="csharp_all\FarmHandler.cs" />
- <Compile Include="csharp_all\FashionHandler.cs" />
- <Compile Include="csharp_all\FightLevelHandler.cs" />
- <Compile Include="csharp_all\FishBossHandler.cs" />
- <Compile Include="csharp_all\Five2FiveHandler.cs" />
- <Compile Include="csharp_all\FleeHandler.cs" />
- <Compile Include="csharp_all\FollowerHandler.cs" />
- <Compile Include="csharp_all\FriendHandler.cs" />
- <Compile Include="csharp_all\FunctionHandler.cs" />
- <Compile Include="csharp_all\FunctionOpenHandler.cs" />
- <Compile Include="csharp_all\FuwaHandler.cs" />
- <Compile Include="csharp_all\GameSocket.cs" />
- <Compile Include="csharp_all\GateHandler.cs" />
- <Compile Include="csharp_all\GateSocket.cs" />
- <Compile Include="csharp_all\GiftOnlineHandler.cs" />
- <Compile Include="csharp_all\GoddessHandler.cs" />
- <Compile Include="csharp_all\GrowingHandler.cs" />
- <Compile Include="csharp_all\GuildBlessHandler.cs" />
- <Compile Include="csharp_all\GuildBossHandler.cs" />
- <Compile Include="csharp_all\GuildCelestialHandler.cs" />
- <Compile Include="csharp_all\GuildDepotHandler.cs" />
- <Compile Include="csharp_all\GuildExtHandler.cs" />
- <Compile Include="csharp_all\GuildFortHandler.cs" />
- <Compile Include="csharp_all\GuildHandler.cs" />
- <Compile Include="csharp_all\GuildMagicMatrixHandler.cs" />
- <Compile Include="csharp_all\GuildManagerHandler.cs" />
- <Compile Include="csharp_all\GuildShopHandler.cs" />
- <Compile Include="csharp_all\GuildTechHandler.cs" />
- <Compile Include="csharp_all\HookSetHandler.cs" />
- <Compile Include="csharp_all\InteractHandler.cs" />
- <Compile Include="csharp_all\IntergalMallHandler.cs" />
- <Compile Include="csharp_all\ItemHandler.cs" />
- <Compile Include="csharp_all\LeaderBoardHandler.cs" />
- <Compile Include="csharp_all\LimitTimeActivityHandler.cs" />
- <Compile Include="csharp_all\LoginHandler.cs" />
- <Compile Include="csharp_all\LotteryHandler.cs" />
- <Compile Include="csharp_all\MailHandler.cs" />
- <Compile Include="csharp_all\MapHandler.cs" />
- <Compile Include="csharp_all\MasteryHandler.cs" />
- <Compile Include="csharp_all\MedalHandler.cs" />
- <Compile Include="csharp_all\MessageHandler.cs" />
- <Compile Include="csharp_all\MountHandler.cs" />
- <Compile Include="csharp_all\NpcGoodFeelingHandler.cs" />
- <Compile Include="csharp_all\NpcHandler.cs" />
- <Compile Include="csharp_all\OfflineAwardHandler.cs" />
- <Compile Include="csharp_all\OnlineGiftHandler.cs" />
- <Compile Include="csharp_all\OpenArtifactHandler.cs" />
- <Compile Include="csharp_all\PayGiftHandler.cs" />
- <Compile Include="csharp_all\PetHandler.cs" />
- <Compile Include="csharp_all\PetNewHandler.cs" />
- <Compile Include="csharp_all\PickLotusAreaHandler.cs" />
- <Compile Include="csharp_all\PlayerHandler.cs" />
- <Compile Include="csharp_all\PlayerHandlerExt.cs" />
- <Compile Include="csharp_all\PrepaidHandler.cs" />
- <Compile Include="csharp_all\PvpKillHandler.cs" />
- <Compile Include="csharp_all\RankHandler.cs" />
- <Compile Include="csharp_all\RedPacketHandler.cs" />
- <Compile Include="csharp_all\ResourceDungeonHandler.cs" />
- <Compile Include="csharp_all\ResourceHandler.cs" />
- <Compile Include="csharp_all\RewardHandler.cs" />
- <Compile Include="csharp_all\RichHandler.cs" />
- <Compile Include="csharp_all\RobberyHandler.cs" />
- <Compile Include="csharp_all\RoleHandler.cs" />
- <Compile Include="csharp_all\RuneHandler.cs" />
- <Compile Include="csharp_all\SaleHandler.cs" />
- <Compile Include="csharp_all\SevenGoalHandler.cs" />
- <Compile Include="csharp_all\ShopMallHandler.cs" />
- <Compile Include="csharp_all\SkillHandler.cs" />
- <Compile Include="csharp_all\SkillKeysHandler.cs" />
- <Compile Include="csharp_all\SkillStrongHandler.cs" />
- <Compile Include="csharp_all\SoloHandler.cs" />
- <Compile Include="csharp_all\SpiritualHelpHandler.cs" />
- <Compile Include="csharp_all\StealHandler.cs" />
- <Compile Include="csharp_all\SysSetHandler.cs" />
- <Compile Include="csharp_all\TaskHandler.cs" />
- <Compile Include="csharp_all\TeamHandler.cs" />
- <Compile Include="csharp_all\TradeHandler.cs" />
- <Compile Include="csharp_all\TreasureHandler.cs" />
- <Compile Include="csharp_all\UndergroundPlaceHandler.cs" />
- <Compile Include="csharp_all\UpLevelHandler.cs" />
- <Compile Include="csharp_all\VipHandler.cs" />
- <Compile Include="csharp_all\VitalityHandler.cs" />
- <Compile Include="csharp_all\WeekendStarDungeonHandler.cs" />
- <Compile Include="csharp_all\WingHandler.cs" />
- <Compile Include="csharp_all\XianYuanHandler.cs" />
- <Compile Include="csharp_all\ZhanYaoHandler.cs" />
- <Compile Include="Properties\AssemblyInfo.cs" />
- </ItemGroup>
- <ItemGroup>
- <WCFMetadata Include="Connected Services\" />
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\..\..\Common\Pomelo\pomelo-dotnetClient\pomelo-dotnetClient.csproj">
- <Project>{0752f53d-46ef-44e2-aaa9-f2fab9f0c4fa}</Project>
- <Name>pomelo-dotnetClient</Name>
- </ProjectReference>
- <ProjectReference Include="..\proto\xmds-proto.csproj">
- <Project>{b5a9ab4f-77f7-4d9e-87d9-c5fc6dd3c506}</Project>
- <Name>xmds-proto</Name>
- </ProjectReference>
- </ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
- </Target>
- <Target Name="AfterBuild">
- </Target>
- -->
- </Project>
|