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- //------------------------------------------------------------------------------
- // <auto-generated>
- // 此代码由工具生成。
- // 运行时版本:4.0.30319.42000
- //
- // 对此文件的更改可能会导致不正确的行为,并且如果
- // 重新生成代码,这些更改将会丢失。
- // </auto-generated>
- //------------------------------------------------------------------------------
- namespace GameEditorPlugin.Properties {
- using System;
-
-
- /// <summary>
- /// 一个强类型的资源类,用于查找本地化的字符串等。
- /// </summary>
- // 此类是由 StronglyTypedResourceBuilder
- // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
- // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
- // (以 /str 作为命令选项),或重新生成 VS 项目。
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class Resources {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal Resources() {
- }
-
- /// <summary>
- /// 返回此类使用的缓存的 ResourceManager 实例。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GameEditorPlugin.Properties.Resources", typeof(Resources).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// 重写当前线程的 CurrentUICulture 属性,对
- /// 使用此强类型资源类的所有资源查找执行重写。
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap _lock {
- get {
- object obj = ResourceManager.GetObject("lock", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap close12 {
- get {
- object obj = ResourceManager.GetObject("close12", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_action {
- get {
- object obj = ResourceManager.GetObject("icon_action", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_affect {
- get {
- object obj = ResourceManager.GetObject("icon_affect", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_camera {
- get {
- object obj = ResourceManager.GetObject("icon_camera", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_condition {
- get {
- object obj = ResourceManager.GetObject("icon_condition", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_cpj {
- get {
- object obj = ResourceManager.GetObject("icon_cpj", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_cpj_48 {
- get {
- object obj = ResourceManager.GetObject("icon_cpj_48", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_edit {
- get {
- object obj = ResourceManager.GetObject("icon_edit", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_edit_48 {
- get {
- object obj = ResourceManager.GetObject("icon_edit_48", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_error {
- get {
- object obj = ResourceManager.GetObject("icon_error", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_event {
- get {
- object obj = ResourceManager.GetObject("icon_event", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_grid {
- get {
- object obj = ResourceManager.GetObject("icon_grid", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_hd {
- get {
- object obj = ResourceManager.GetObject("icon_hd", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_layer {
- get {
- object obj = ResourceManager.GetObject("icon_layer", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_quest {
- get {
- object obj = ResourceManager.GetObject("icon_quest", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_quest_condition {
- get {
- object obj = ResourceManager.GetObject("icon_quest_condition", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_quest_event {
- get {
- object obj = ResourceManager.GetObject("icon_quest_event", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_quest_group {
- get {
- object obj = ResourceManager.GetObject("icon_quest_group", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_quest_result {
- get {
- object obj = ResourceManager.GetObject("icon_quest_result", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_refresh {
- get {
- object obj = ResourceManager.GetObject("icon_refresh", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_res {
- get {
- object obj = ResourceManager.GetObject("icon_res", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_res_1 {
- get {
- object obj = ResourceManager.GetObject("icon_res_1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_res_2 {
- get {
- object obj = ResourceManager.GetObject("icon_res_2", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_res_3 {
- get {
- object obj = ResourceManager.GetObject("icon_res_3", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_res_4 {
- get {
- object obj = ResourceManager.GetObject("icon_res_4", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_res_5 {
- get {
- object obj = ResourceManager.GetObject("icon_res_5", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_res_6 {
- get {
- object obj = ResourceManager.GetObject("icon_res_6", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_res_7 {
- get {
- object obj = ResourceManager.GetObject("icon_res_7", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_res_8 {
- get {
- object obj = ResourceManager.GetObject("icon_res_8", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_res_9 {
- get {
- object obj = ResourceManager.GetObject("icon_res_9", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_run {
- get {
- object obj = ResourceManager.GetObject("icon_run", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_scene {
- get {
- object obj = ResourceManager.GetObject("icon_scene", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_scene_graph {
- get {
- object obj = ResourceManager.GetObject("icon_scene_graph", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_talk {
- get {
- object obj = ResourceManager.GetObject("icon_talk", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_trigger {
- get {
- object obj = ResourceManager.GetObject("icon_trigger", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icon_var {
- get {
- object obj = ResourceManager.GetObject("icon_var", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icons_bar {
- get {
- object obj = ResourceManager.GetObject("icons_bar", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icons_tool_bar1 {
- get {
- object obj = ResourceManager.GetObject("icons_tool_bar1", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icons_tool_bar2 {
- get {
- object obj = ResourceManager.GetObject("icons_tool_bar2", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap icons_tool_bar3 {
- get {
- object obj = ResourceManager.GetObject("icons_tool_bar3", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_item_info {
- get {
- object obj = ResourceManager.GetObject("img_item_info", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_job_trainer {
- get {
- object obj = ResourceManager.GetObject("img_job_trainer", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_mail {
- get {
- object obj = ResourceManager.GetObject("img_mail", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_npc_bank {
- get {
- object obj = ResourceManager.GetObject("img_npc_bank", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_quest_info {
- get {
- object obj = ResourceManager.GetObject("img_quest_info", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_quest_info2 {
- get {
- object obj = ResourceManager.GetObject("img_quest_info2", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_script {
- get {
- object obj = ResourceManager.GetObject("img_script", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_sell_item {
- get {
- object obj = ResourceManager.GetObject("img_sell_item", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_skill_trainer {
- get {
- object obj = ResourceManager.GetObject("img_skill_trainer", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_talk {
- get {
- object obj = ResourceManager.GetObject("img_talk", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap img_transport {
- get {
- object obj = ResourceManager.GetObject("img_transport", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
-
- /// <summary>
- /// 查找 System.Drawing.Bitmap 类型的本地化资源。
- /// </summary>
- internal static System.Drawing.Bitmap light64 {
- get {
- object obj = ResourceManager.GetObject("light64", resourceCulture);
- return ((System.Drawing.Bitmap)(obj));
- }
- }
- }
- }
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