DisplayTerrainPanel.Designer.cs 2.6 KB

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  1. namespace GameEditorPlugin.Win32
  2. {
  3. partial class DisplayTerrainPanel
  4. {
  5. /// <summary>
  6. /// 必需的设计器变量。
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// 清理所有正在使用的资源。
  11. /// </summary>
  12. /// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
  13. protected override void Dispose(bool disposing)
  14. {
  15. if (disposing && (components != null))
  16. {
  17. components.Dispose();
  18. }
  19. base.Dispose(disposing);
  20. }
  21. #region 组件设计器生成的代码
  22. /// <summary>
  23. /// 设计器支持所需的方法 - 不要
  24. /// 使用代码编辑器修改此方法的内容。
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. this.components = new System.ComponentModel.Container();
  29. this.pictureBox1 = new System.Windows.Forms.PictureBox();
  30. this.timer1 = new System.Windows.Forms.Timer(this.components);
  31. ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
  32. this.SuspendLayout();
  33. //
  34. // pictureBox1
  35. //
  36. this.pictureBox1.BackColor = System.Drawing.Color.Black;
  37. this.pictureBox1.Dock = System.Windows.Forms.DockStyle.Fill;
  38. this.pictureBox1.Location = new System.Drawing.Point(0, 0);
  39. this.pictureBox1.Name = "pictureBox1";
  40. this.pictureBox1.Size = new System.Drawing.Size(697, 635);
  41. this.pictureBox1.TabIndex = 0;
  42. this.pictureBox1.TabStop = false;
  43. //
  44. // timer1
  45. //
  46. this.timer1.Enabled = true;
  47. this.timer1.Interval = 33;
  48. this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
  49. //
  50. // DisplayTerrainPanel
  51. //
  52. this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
  53. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  54. this.Controls.Add(this.pictureBox1);
  55. this.Name = "DisplayTerrainPanel";
  56. this.Size = new System.Drawing.Size(697, 635);
  57. this.Enter += new System.EventHandler(this.DisplayTerrainPanel_Enter);
  58. ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
  59. this.ResumeLayout(false);
  60. }
  61. #endregion
  62. private System.Windows.Forms.PictureBox pictureBox1;
  63. private System.Windows.Forms.Timer timer1;
  64. }
  65. }