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- using CommonAI.Zone.ZoneEditor;
- using CommonAIClient.Client;
- using GameEditorPlugin.Win32.BattleClient;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Windows.Forms;
- namespace GameEditorPlugin.Win32.Runtime
- {
- public interface IAbstractBattleFactory
- {
- EditorTemplates DataRoot { get; }
- AbstractBattle GenBattle();
- DisplayLayerWorld GenDisplay(PictureBox control);
- }
- }
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