AbstractBattleFactory.cs 459 B

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  1. using CommonAI.Zone.ZoneEditor;
  2. using CommonAIClient.Client;
  3. using GameEditorPlugin.Win32.BattleClient;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using System.Text;
  8. using System.Windows.Forms;
  9. namespace GameEditorPlugin.Win32.Runtime
  10. {
  11. public interface IAbstractBattleFactory
  12. {
  13. EditorTemplates DataRoot { get; }
  14. AbstractBattle GenBattle();
  15. DisplayLayerWorld GenDisplay(PictureBox control);
  16. }
  17. }