config.xml 1.7 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Config type="CommonAI.Zone.Config">
  3. <AI_FOLLOW_AND_ATTACK_ADJUST_ESCAPE_PCT>50.00</AI_FOLLOW_AND_ATTACK_ADJUST_ESCAPE_PCT>
  4. <AI_FOLLOW_AND_ATTACK_HOLD_TIME_MS>1000</AI_FOLLOW_AND_ATTACK_HOLD_TIME_MS>
  5. <AI_HATE_SYSTEM_CAPACITY_MS>50</AI_HATE_SYSTEM_CAPACITY_MS>
  6. <AI_MOVE_AI_HOLD_TIME_MS>1000</AI_MOVE_AI_HOLD_TIME_MS>
  7. <AI_NPC_ATTACK_IDLE_SCATTER_PCT>25.00</AI_NPC_ATTACK_IDLE_SCATTER_PCT>
  8. <AI_NPC_CHECK_IN_GUARD_LIMIT_TIME_MS>500</AI_NPC_CHECK_IN_GUARD_LIMIT_TIME_MS>
  9. <AI_VIEW_TRIGGER_CHECK_TIME_MS>1000</AI_VIEW_TRIGGER_CHECK_TIME_MS>
  10. <CLIENT_UNIT_MOVE_MODIFY_MAX_RANGE>20.00</CLIENT_UNIT_MOVE_MODIFY_MAX_RANGE>
  11. <GLOBAL_GRAVITY>9.80</GLOBAL_GRAVITY>
  12. <GLOBAL_MOVE_IMPACT_DEPTH>10</GLOBAL_MOVE_IMPACT_DEPTH>
  13. <OBJECT_ATTACK_RANGE_INCLUDE_BODYSIZE>False</OBJECT_ATTACK_RANGE_INCLUDE_BODYSIZE>
  14. <OBJECT_DAMAGE_FLY_ARGS_FACTOR_PCT>0.00</OBJECT_DAMAGE_FLY_ARGS_FACTOR_PCT>
  15. <OBJECT_DAMAGE_FLY_SPEED_ACC>0.00</OBJECT_DAMAGE_FLY_SPEED_ACC>
  16. <OBJECT_DAMAGE_FLY_SPEED_ADD>0.00</OBJECT_DAMAGE_FLY_SPEED_ADD>
  17. <OBJECT_DAMAGE_FLY_SPEED_SEC>10.00</OBJECT_DAMAGE_FLY_SPEED_SEC>
  18. <OBJECT_DAMAGE_FLY_ZSPEED_SEC>10.00</OBJECT_DAMAGE_FLY_ZSPEED_SEC>
  19. <OBJECT_DAMAGE_TIME_MS>1000</OBJECT_DAMAGE_TIME_MS>
  20. <OBJECT_MOVE_TO_MIN_STEP_SEC>0.30</OBJECT_MOVE_TO_MIN_STEP_SEC>
  21. <OBJECT_NONE_TOUCH>False</OBJECT_NONE_TOUCH>
  22. <PET_FOLLOW_DISTANCE_LIMIT>15.00</PET_FOLLOW_DISTANCE_LIMIT>
  23. <PET_FOLLOW_DISTANCE_MAX>5.00</PET_FOLLOW_DISTANCE_MAX>
  24. <PET_FOLLOW_DISTANCE_MIN>2.00</PET_FOLLOW_DISTANCE_MIN>
  25. <PLAYER_NONE_TOUCH>False</PLAYER_NONE_TOUCH>
  26. <SYSTEM_FPS>30</SYSTEM_FPS>
  27. <UNIT_CAN_WHIPLASH_BODY>False</UNIT_CAN_WHIPLASH_BODY>
  28. <UNIT_TURN_SPEED_SEC>3.14</UNIT_TURN_SPEED_SEC>
  29. </Config>