BloodHandler.cs 3.3 KB

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  1. /*-----------------------------------------------
  2. *本文件由代码生成器自动生成,
  3. *千万不要修改本文件的任何代码,
  4. *修改的的任何代码都会被覆盖掉!
  5. --------------------------------------------------*/
  6. using System.IO;
  7. using System;
  8. using System.Collections.Generic;
  9. using System.Linq;
  10. using System.Text;
  11. using Pomelo.DotNetClient;
  12. namespace pomelo.area
  13. {
  14. public class BloodHandler
  15. {
  16. private PomeloClient _socket;
  17. public GetEquipedBloodsResponse lastGetEquipedBloodsResponse { get { return _socket.GetLastResponse<GetEquipedBloodsResponse>(); } }
  18. public EquipBloodResponse lastEquipBloodResponse { get { return _socket.GetLastResponse<EquipBloodResponse>(); } }
  19. public UnequipBloodResponse lastUnequipBloodResponse { get { return _socket.GetLastResponse<UnequipBloodResponse>(); } }
  20. public GetBloodAttrsResponse lastGetBloodAttrsResponse { get { return _socket.GetLastResponse<GetBloodAttrsResponse>(); } }
  21. static BloodHandler()
  22. {
  23. EventTypes.RegistRequestType("area.bloodHandler.getEquipedBloodsRequest", typeof(GetEquipedBloodsRequest), typeof(GetEquipedBloodsResponse));
  24. EventTypes.RegistRequestType("area.bloodHandler.equipBloodRequest", typeof(EquipBloodRequest), typeof(EquipBloodResponse));
  25. EventTypes.RegistRequestType("area.bloodHandler.unequipBloodRequest", typeof(UnequipBloodRequest), typeof(UnequipBloodResponse));
  26. EventTypes.RegistRequestType("area.bloodHandler.getBloodAttrsRequest", typeof(GetBloodAttrsRequest), typeof(GetBloodAttrsResponse));
  27. }
  28. public BloodHandler(PomeloClient socket)
  29. {
  30. this._socket = socket;
  31. }
  32. public void getEquipedBloodsRequest(string playerId,Action<PomeloException,GetEquipedBloodsResponse> cb,object option = null)
  33. {
  34. var request = new GetEquipedBloodsRequest();
  35. request.playerId= playerId;
  36. _socket.request<GetEquipedBloodsResponse>(request, (object msg, out int s2c_code, out string s2c_msg) => {
  37. var rsp = msg as GetEquipedBloodsResponse;
  38. s2c_code = rsp.s2c_code;
  39. s2c_msg = rsp.s2c_msg;
  40. return s2c_code == 200;
  41. }, cb, option);
  42. }
  43. public void equipBloodRequest(string itemId,Action<PomeloException,EquipBloodResponse> cb,object option = null)
  44. {
  45. var request = new EquipBloodRequest();
  46. request.itemId= itemId;
  47. _socket.request<EquipBloodResponse>(request, (object msg, out int s2c_code, out string s2c_msg) => {
  48. var rsp = msg as EquipBloodResponse;
  49. s2c_code = rsp.s2c_code;
  50. s2c_msg = rsp.s2c_msg;
  51. return s2c_code == 200;
  52. }, cb, option);
  53. }
  54. public void unequipBloodRequest(int sortId,Action<PomeloException,UnequipBloodResponse> cb,object option = null)
  55. {
  56. var request = new UnequipBloodRequest();
  57. request.sortId= sortId;
  58. _socket.request<UnequipBloodResponse>(request, (object msg, out int s2c_code, out string s2c_msg) => {
  59. var rsp = msg as UnequipBloodResponse;
  60. s2c_code = rsp.s2c_code;
  61. s2c_msg = rsp.s2c_msg;
  62. return s2c_code == 200;
  63. }, cb, option);
  64. }
  65. public void getBloodAttrsRequest(Action<PomeloException,GetBloodAttrsResponse> cb,object option = null)
  66. {
  67. var request = new GetBloodAttrsRequest();
  68. _socket.request<GetBloodAttrsResponse>(request, (object msg, out int s2c_code, out string s2c_msg) => {
  69. var rsp = msg as GetBloodAttrsResponse;
  70. s2c_code = rsp.s2c_code;
  71. s2c_msg = rsp.s2c_msg;
  72. return s2c_code == 200;
  73. }, cb, option);
  74. }
  75. }
  76. }