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- /*-----------------------------------------------
- *本文件由代码生成器自动生成,
- *千万不要修改本文件的任何代码,
- *修改的的任何代码都会被覆盖掉!
- --------------------------------------------------*/
- var util = require('util');
- var Socket = require('Xmds-csharp').Socket;
- var AbyssDungeonHandler = require('./abyssDungeonHandler');
- var ActivityHandler = require('./activityHandler');
- var ActivityFavorHandler = require('./activityFavorHandler');
- var AmuletHandler = require('./amuletHandler');
- var AnimaInscriptionHandler = require('./animaInscriptionHandler');
- var ArenaHandler = require('./arenaHandler');
- var AttendanceHandler = require('./attendanceHandler');
- var BagHandler = require('./bagHandler');
- var BattleHandler = require('./battleHandler');
- var BloodHandler = require('./bloodHandler');
- var CardHandler = require('./cardHandler');
- var ConsignmentLineHandler = require('./consignmentLineHandler');
- var CrossAreaHandler = require('./crossAreaHandler');
- var CrossAreaHandlerExt = require('./crossAreaHandlerExt');
- var CrossServerHandler = require('./crossServerHandler');
- var DailyActivityHandler = require('./dailyActivityHandler');
- var DemonTowerHandler = require('./demonTowerHandler');
- var DiaryHandler = require('./diaryHandler');
- var EquipHandler = require('./equipHandler');
- var ExchangeHandler = require('./exchangeHandler');
- var FashionHandler = require('./fashionHandler');
- var FightLevelHandler = require('./fightLevelHandler');
- var FleeHandler = require('./fleeHandler');
- var FriendHandler = require('./friendHandler');
- var FunctionHandler = require('./functionHandler');
- var FunctionOpenHandler = require('./functionOpenHandler');
- var FuwaHandler = require('./fuwaHandler');
- var GiftOnlineHandler = require('./giftOnlineHandler');
- var GoddessHandler = require('./goddessHandler');
- var GuildBlessHandler = require('./guildBlessHandler');
- var GuildBossHandler = require('./guildBossHandler');
- var GuildCelestialHandler = require('./guildCelestialHandler');
- var GuildDepotHandler = require('./guildDepotHandler');
- var GuildExtHandler = require('./guildExtHandler');
- var GuildFortHandler = require('./guildFortHandler');
- var GuildHandler = require('./guildHandler');
- var GuildMagicMatrixHandler = require('./guildMagicMatrixHandler');
- var GuildShopHandler = require('./guildShopHandler');
- var GuildTechHandler = require('./guildTechHandler');
- var HookSetHandler = require('./hookSetHandler');
- var InteractHandler = require('./interactHandler');
- var IntergalMallHandler = require('./intergalMallHandler');
- var ItemHandler = require('./itemHandler');
- var LeaderBoardHandler = require('./leaderBoardHandler');
- var LimitTimeActivityHandler = require('./limitTimeActivityHandler');
- var MailHandler = require('./mailHandler');
- var MapHandler = require('./mapHandler');
- var MasteryHandler = require('./masteryHandler');
- var MedalHandler = require('./medalHandler');
- var MessageHandler = require('./messageHandler');
- var MountHandler = require('./mountHandler');
- var NpcGoodFeelingHandler = require('./npcGoodFeelingHandler');
- var NpcHandler = require('./npcHandler');
- var OfflineAwardHandler = require('./offlineAwardHandler');
- var OnlineGiftHandler = require('./onlineGiftHandler');
- var PayGiftHandler = require('./payGiftHandler');
- var PetNewHandler = require('./petNewHandler');
- var PickLotusAreaHandler = require('./pickLotusAreaHandler');
- var PlayerHandler = require('./playerHandler');
- var PlayerHandlerExt = require('./playerHandlerExt');
- var PrepaidHandler = require('./prepaidHandler');
- var RankHandler = require('./rankHandler');
- var ResourceDungeonHandler = require('./resourceDungeonHandler');
- var ResourceHandler = require('./resourceHandler');
- var RewardHandler = require('./rewardHandler');
- var RuneHandler = require('./runeHandler');
- var SaleHandler = require('./saleHandler');
- var ShopMallHandler = require('./shopMallHandler');
- var SkillHandler = require('./skillHandler');
- var SkillKeysHandler = require('./skillKeysHandler');
- var SkillStrongHandler = require('./skillStrongHandler');
- var SoloHandler = require('./soloHandler');
- var SpiritualHelpHandler = require('./spiritualHelpHandler');
- var StealHandler = require('./stealHandler');
- var SysSetHandler = require('./sysSetHandler');
- var TaskHandler = require('./taskHandler');
- var TeamHandler = require('./teamHandler');
- var TradeHandler = require('./tradeHandler');
- var TreasureHandler = require('./treasureHandler');
- var UndergroundPlaceHandler = require('./undergroundPlaceHandler');
- var UpLevelHandler = require('./upLevelHandler');
- var VipHandler = require('./vipHandler');
- var VitalityHandler = require('./vitalityHandler');
- var WeekendStarDungeonHandler = require('./weekendStarDungeonHandler');
- var WingHandler = require('./wingHandler');
- var AchievementHandler = require('./achievementHandler');
- var ActivityRevelryHandler = require('./activityRevelryHandler');
- var AuctionHandler = require('./auctionHandler');
- var CaveHandler = require('./caveHandler');
- var PvpKillHandler = require('./pvpKillHandler');
- var ChatHandler = require('./chatHandler');
- var DaoYouHandler = require('./daoYouHandler');
- var EntryHandler = require('./entryHandler');
- var RoleHandler = require('./roleHandler');
- var FarmHandler = require('./farmHandler');
- var FishBossHandler = require('./fishBossHandler');
- var Five2FiveHandler = require('./five2FiveHandler');
- var FollowerHandler = require('./followerHandler');
- var GrowingHandler = require('./growingHandler');
- var GuildManagerHandler = require('./guildManagerHandler');
- var LotteryHandler = require('./lotteryHandler');
- var OpenArtifactHandler = require('./openArtifactHandler');
- var PetHandler = require('./petHandler');
- var RedPacketHandler = require('./redPacketHandler');
- var RichHandler = require('./richHandler');
- var RobberyHandler = require('./robberyHandler');
- var SevenGoalHandler = require('./sevenGoalHandler');
- var XianYuanHandler = require('./xianYuanHandler');
- var ZhanYaoHandler = require('./zhanYaoHandler');
- var GameSocket = function(protoPath){
- Socket.call(this,protoPath);
- this.abyssDungeonHandler = new AbyssDungeonHandler(this);
- this.activityHandler = new ActivityHandler(this);
- this.activityFavorHandler = new ActivityFavorHandler(this);
- this.amuletHandler = new AmuletHandler(this);
- this.animaInscriptionHandler = new AnimaInscriptionHandler(this);
- this.arenaHandler = new ArenaHandler(this);
- this.attendanceHandler = new AttendanceHandler(this);
- this.bagHandler = new BagHandler(this);
- this.battleHandler = new BattleHandler(this);
- this.bloodHandler = new BloodHandler(this);
- this.cardHandler = new CardHandler(this);
- this.consignmentLineHandler = new ConsignmentLineHandler(this);
- this.crossAreaHandler = new CrossAreaHandler(this);
- this.crossAreaHandlerExt = new CrossAreaHandlerExt(this);
- this.crossServerHandler = new CrossServerHandler(this);
- this.dailyActivityHandler = new DailyActivityHandler(this);
- this.demonTowerHandler = new DemonTowerHandler(this);
- this.diaryHandler = new DiaryHandler(this);
- this.equipHandler = new EquipHandler(this);
- this.exchangeHandler = new ExchangeHandler(this);
- this.fashionHandler = new FashionHandler(this);
- this.fightLevelHandler = new FightLevelHandler(this);
- this.fleeHandler = new FleeHandler(this);
- this.friendHandler = new FriendHandler(this);
- this.functionHandler = new FunctionHandler(this);
- this.functionOpenHandler = new FunctionOpenHandler(this);
- this.fuwaHandler = new FuwaHandler(this);
- this.giftOnlineHandler = new GiftOnlineHandler(this);
- this.goddessHandler = new GoddessHandler(this);
- this.guildBlessHandler = new GuildBlessHandler(this);
- this.guildBossHandler = new GuildBossHandler(this);
- this.guildCelestialHandler = new GuildCelestialHandler(this);
- this.guildDepotHandler = new GuildDepotHandler(this);
- this.guildExtHandler = new GuildExtHandler(this);
- this.guildFortHandler = new GuildFortHandler(this);
- this.guildHandler = new GuildHandler(this);
- this.guildMagicMatrixHandler = new GuildMagicMatrixHandler(this);
- this.guildShopHandler = new GuildShopHandler(this);
- this.guildTechHandler = new GuildTechHandler(this);
- this.hookSetHandler = new HookSetHandler(this);
- this.interactHandler = new InteractHandler(this);
- this.intergalMallHandler = new IntergalMallHandler(this);
- this.itemHandler = new ItemHandler(this);
- this.leaderBoardHandler = new LeaderBoardHandler(this);
- this.limitTimeActivityHandler = new LimitTimeActivityHandler(this);
- this.mailHandler = new MailHandler(this);
- this.mapHandler = new MapHandler(this);
- this.masteryHandler = new MasteryHandler(this);
- this.medalHandler = new MedalHandler(this);
- this.messageHandler = new MessageHandler(this);
- this.mountHandler = new MountHandler(this);
- this.npcGoodFeelingHandler = new NpcGoodFeelingHandler(this);
- this.npcHandler = new NpcHandler(this);
- this.offlineAwardHandler = new OfflineAwardHandler(this);
- this.onlineGiftHandler = new OnlineGiftHandler(this);
- this.payGiftHandler = new PayGiftHandler(this);
- this.petNewHandler = new PetNewHandler(this);
- this.pickLotusAreaHandler = new PickLotusAreaHandler(this);
- this.playerHandler = new PlayerHandler(this);
- this.playerHandlerExt = new PlayerHandlerExt(this);
- this.prepaidHandler = new PrepaidHandler(this);
- this.rankHandler = new RankHandler(this);
- this.resourceDungeonHandler = new ResourceDungeonHandler(this);
- this.resourceHandler = new ResourceHandler(this);
- this.rewardHandler = new RewardHandler(this);
- this.runeHandler = new RuneHandler(this);
- this.saleHandler = new SaleHandler(this);
- this.shopMallHandler = new ShopMallHandler(this);
- this.skillHandler = new SkillHandler(this);
- this.skillKeysHandler = new SkillKeysHandler(this);
- this.skillStrongHandler = new SkillStrongHandler(this);
- this.soloHandler = new SoloHandler(this);
- this.spiritualHelpHandler = new SpiritualHelpHandler(this);
- this.stealHandler = new StealHandler(this);
- this.sysSetHandler = new SysSetHandler(this);
- this.taskHandler = new TaskHandler(this);
- this.teamHandler = new TeamHandler(this);
- this.tradeHandler = new TradeHandler(this);
- this.treasureHandler = new TreasureHandler(this);
- this.undergroundPlaceHandler = new UndergroundPlaceHandler(this);
- this.upLevelHandler = new UpLevelHandler(this);
- this.vipHandler = new VipHandler(this);
- this.vitalityHandler = new VitalityHandler(this);
- this.weekendStarDungeonHandler = new WeekendStarDungeonHandler(this);
- this.wingHandler = new WingHandler(this);
- this.achievementHandler = new AchievementHandler(this);
- this.activityRevelryHandler = new ActivityRevelryHandler(this);
- this.auctionHandler = new AuctionHandler(this);
- this.caveHandler = new CaveHandler(this);
- this.pvpKillHandler = new PvpKillHandler(this);
- this.chatHandler = new ChatHandler(this);
- this.daoYouHandler = new DaoYouHandler(this);
- this.entryHandler = new EntryHandler(this);
- this.roleHandler = new RoleHandler(this);
- this.farmHandler = new FarmHandler(this);
- this.fishBossHandler = new FishBossHandler(this);
- this.five2FiveHandler = new Five2FiveHandler(this);
- this.followerHandler = new FollowerHandler(this);
- this.growingHandler = new GrowingHandler(this);
- this.guildManagerHandler = new GuildManagerHandler(this);
- this.lotteryHandler = new LotteryHandler(this);
- this.openArtifactHandler = new OpenArtifactHandler(this);
- this.petHandler = new PetHandler(this);
- this.redPacketHandler = new RedPacketHandler(this);
- this.richHandler = new RichHandler(this);
- this.robberyHandler = new RobberyHandler(this);
- this.sevenGoalHandler = new SevenGoalHandler(this);
- this.xianYuanHandler = new XianYuanHandler(this);
- this.zhanYaoHandler = new ZhanYaoHandler(this);
- }
- util.inherits(GameSocket, Socket);
- GameSocket.prototype.onAbyssDungeonBossDeadPush = function(cb){
- this.on('area.abyssDungeonPush.abyssDungeonBossDeadPush',cb);
- }
- GameSocket.prototype.onAbyssDungeonEnterPush = function(cb){
- this.on('area.abyssDungeonPush.abyssDungeonEnterPush',cb);
- }
- GameSocket.prototype.onAbyssDungeonSkillChangePush = function(cb){
- this.on('area.abyssDungeonPush.abyssDungeonSkillChangePush',cb);
- }
- GameSocket.prototype.onAbyssDungeonMatchlessPush = function(cb){
- this.on('area.abyssDungeonPush.abyssDungeonMatchlessPush',cb);
- }
- GameSocket.prototype.onSuperPackageBuyPush = function(cb){
- this.on('area.activityFavorPush.superPackageBuyPush',cb);
- }
- GameSocket.prototype.onLimitTimeGiftInfoPush = function(cb){
- this.on('area.activityFavorPush.limitTimeGiftInfoPush',cb);
- }
- GameSocket.prototype.onAmuletEquipNewPush = function(cb){
- this.on('area.amuletPush.amuletEquipNewPush',cb);
- }
- GameSocket.prototype.onOnArenaBattleInfoPush = function(cb){
- this.on('area.arenaPush.onArenaBattleInfoPush',cb);
- }
- GameSocket.prototype.onOnArenaBattleEndPush = function(cb){
- this.on('area.arenaPush.onArenaBattleEndPush',cb);
- }
- GameSocket.prototype.onLuxuryRewardPush = function(cb){
- this.on('area.attendancePush.luxuryRewardPush',cb);
- }
- GameSocket.prototype.onBagItemUpdatePush = function(cb){
- this.on('area.bagPush.bagItemUpdatePush',cb);
- }
- GameSocket.prototype.onBagNewItemPush = function(cb){
- this.on('area.bagPush.bagNewItemPush',cb);
- }
- GameSocket.prototype.onBagNewEquipPush = function(cb){
- this.on('area.bagPush.bagNewEquipPush',cb);
- }
- GameSocket.prototype.onBagGridFullPush = function(cb){
- this.on('area.bagPush.bagGridFullPush',cb);
- }
- GameSocket.prototype.onBagGridNumPush = function(cb){
- this.on('area.bagPush.bagGridNumPush',cb);
- }
- GameSocket.prototype.onBagNewItemFromResFubenPush = function(cb){
- this.on('area.bagPush.bagNewItemFromResFubenPush',cb);
- }
- GameSocket.prototype.onThrowPointItemListPush = function(cb){
- this.on('area.battlePush.throwPointItemListPush',cb);
- }
- GameSocket.prototype.onThrowPointResultPush = function(cb){
- this.on('area.battlePush.throwPointResultPush',cb);
- }
- GameSocket.prototype.onBiddingInfoPush = function(cb){
- this.on('area.battlePush.biddingInfoPush',cb);
- }
- GameSocket.prototype.onFightLevelResultPush = function(cb){
- this.on('area.battlePush.fightLevelResultPush',cb);
- }
- GameSocket.prototype.onItemDropPush = function(cb){
- this.on('area.battlePush.itemDropPush',cb);
- }
- GameSocket.prototype.onSceneNamePush = function(cb){
- this.on('area.battlePush.sceneNamePush',cb);
- }
- GameSocket.prototype.onResourceDungeonResultPush = function(cb){
- this.on('area.battlePush.resourceDungeonResultPush',cb);
- }
- GameSocket.prototype.onConsignmentRemovePush = function(cb){
- this.on('area.consignmentLinePush.consignmentRemovePush',cb);
- }
- GameSocket.prototype.onFSGrantGodTitle_MainPush = function(cb){
- this.on('area.crossAreaPush.fSGrantGodTitle_MainPush',cb);
- }
- GameSocket.prototype.onFSAlliesChatMsgPush = function(cb){
- this.on('area.crossAreaPush.fSAlliesChatMsgPush',cb);
- }
- GameSocket.prototype.onFSDailyBossRewardPush = function(cb){
- this.on('area.crossAreaPush.fSDailyBossRewardPush',cb);
- }
- GameSocket.prototype.onFSGameEndPush = function(cb){
- this.on('area.crossAreaPush.fSGameEndPush',cb);
- }
- GameSocket.prototype.onFSFirstOccupyPush = function(cb){
- this.on('area.crossAreaPush.fSFirstOccupyPush',cb);
- }
- GameSocket.prototype.onMutilCrossRankPush = function(cb){
- this.on('area.crossAreaPushExt.mutilCrossRankPush',cb);
- }
- GameSocket.prototype.onMutilServerBattleResultPush = function(cb){
- this.on('area.crossAreaPushExt.mutilServerBattleResultPush',cb);
- }
- GameSocket.prototype.onBattleRightTopDataPush = function(cb){
- this.on('area.crossAreaPushExt.battleRightTopDataPush',cb);
- }
- GameSocket.prototype.onDoubleCrossBroadInfoPush = function(cb){
- this.on('area.crossAreaPushExt.doubleCrossBroadInfoPush',cb);
- }
- GameSocket.prototype.onDoubleCrossResultPush = function(cb){
- this.on('area.crossAreaPushExt.doubleCrossResultPush',cb);
- }
- GameSocket.prototype.onKillPlayerPush = function(cb){
- this.on('area.crossAreaPushExt.killPlayerPush',cb);
- }
- GameSocket.prototype.onDoubleCrossRankPush = function(cb){
- this.on('area.crossAreaPushExt.doubleCrossRankPush',cb);
- }
- GameSocket.prototype.onDoubleCrossMyKillInfoPush = function(cb){
- this.on('area.crossAreaPushExt.doubleCrossMyKillInfoPush',cb);
- }
- GameSocket.prototype.onMutilEquipDropFlagPush = function(cb){
- this.on('area.crossAreaPushExt.mutilEquipDropFlagPush',cb);
- }
- GameSocket.prototype.onTreasureOpenPush = function(cb){
- this.on('area.crossServerPush.treasureOpenPush',cb);
- }
- GameSocket.prototype.onDailyActivityScheduleShowPush = function(cb){
- this.on('area.dailyActivityPush.dailyActivityScheduleShowPush',cb);
- }
- GameSocket.prototype.onSweepDemonTowerEndPush = function(cb){
- this.on('area.demonTowerPush.sweepDemonTowerEndPush',cb);
- }
- GameSocket.prototype.onEquipmentSimplePush = function(cb){
- this.on('area.equipPush.equipmentSimplePush',cb);
- }
- GameSocket.prototype.onEquipInheritPush = function(cb){
- this.on('area.equipPush.equipInheritPush',cb);
- }
- GameSocket.prototype.onEquipStrengthPosPush = function(cb){
- this.on('area.equipPush.equipStrengthPosPush',cb);
- }
- GameSocket.prototype.onOnFashionGetPush = function(cb){
- this.on('area.fashionPush.onFashionGetPush',cb);
- }
- GameSocket.prototype.onOnConfirmEnterFubenPush = function(cb){
- this.on('area.fightLevelPush.onConfirmEnterFubenPush',cb);
- }
- GameSocket.prototype.onOnMemberEnterFubenStateChangePush = function(cb){
- this.on('area.fightLevelPush.onMemberEnterFubenStateChangePush',cb);
- }
- GameSocket.prototype.onOnFubenClosePush = function(cb){
- this.on('area.fightLevelPush.onFubenClosePush',cb);
- }
- GameSocket.prototype.onCloseHandUpPush = function(cb){
- this.on('area.fightLevelPush.closeHandUpPush',cb);
- }
- GameSocket.prototype.onIllusionPush = function(cb){
- this.on('area.fightLevelPush.illusionPush',cb);
- }
- GameSocket.prototype.onIllusion2Push = function(cb){
- this.on('area.fightLevelPush.illusion2Push',cb);
- }
- GameSocket.prototype.onUnderGroundPlaceBOSSNumPush = function(cb){
- this.on('area.fightLevelPush.underGroundPlaceBOSSNumPush',cb);
- }
- GameSocket.prototype.onOnFleeDeathPush = function(cb){
- this.on('area.fleePush.onFleeDeathPush',cb);
- }
- GameSocket.prototype.onOnFleeEndPush = function(cb){
- this.on('area.fleePush.onFleeEndPush',cb);
- }
- GameSocket.prototype.onSendItemPush = function(cb){
- this.on('area.friendPush.sendItemPush',cb);
- }
- GameSocket.prototype.onFavorabilityOrAdoreUpdatePush = function(cb){
- this.on('area.friendPush.favorabilityOrAdoreUpdatePush',cb);
- }
- GameSocket.prototype.onFriendOnlineOrOfflinePush = function(cb){
- this.on('area.friendPush.friendOnlineOrOfflinePush',cb);
- }
- GameSocket.prototype.onFunctionGoToPush = function(cb){
- this.on('area.functionPush.functionGoToPush',cb);
- }
- GameSocket.prototype.onTaskGuideFuncPush = function(cb){
- this.on('area.functionPush.taskGuideFuncPush',cb);
- }
- GameSocket.prototype.onFunctionOpenListPush = function(cb){
- this.on('area.functionOpenPush.functionOpenListPush',cb);
- }
- GameSocket.prototype.onFunctionAwardListPush = function(cb){
- this.on('area.functionOpenPush.functionAwardListPush',cb);
- }
- GameSocket.prototype.onFuwaFindPush = function(cb){
- this.on('area.fuwaPush.fuwaFindPush',cb);
- }
- GameSocket.prototype.onGoddessEquipDynamicPush = function(cb){
- this.on('area.goddessPush.goddessEquipDynamicPush',cb);
- }
- GameSocket.prototype.onGoddessGiftDynamicPush = function(cb){
- this.on('area.goddessPush.goddessGiftDynamicPush',cb);
- }
- GameSocket.prototype.onBlessRefreshPush = function(cb){
- this.on('area.guildBlessPush.blessRefreshPush',cb);
- }
- GameSocket.prototype.onOnHurtRankChangePush = function(cb){
- this.on('area.guildBossPush.onHurtRankChangePush',cb);
- }
- GameSocket.prototype.onOnInspireChangePush = function(cb){
- this.on('area.guildBossPush.onInspireChangePush',cb);
- }
- GameSocket.prototype.onOnQuitGuildBossPush = function(cb){
- this.on('area.guildBossPush.onQuitGuildBossPush',cb);
- }
- GameSocket.prototype.onOnEndGuildBossPush = function(cb){
- this.on('area.guildBossPush.onEndGuildBossPush',cb);
- }
- GameSocket.prototype.onDepotRefreshPush = function(cb){
- this.on('area.guildDepotPush.depotRefreshPush',cb);
- }
- GameSocket.prototype.onOnGuildFortPush = function(cb){
- this.on('area.guildFortPush.onGuildFortPush',cb);
- }
- GameSocket.prototype.onOnGuildResultPush = function(cb){
- this.on('area.guildFortPush.onGuildResultPush',cb);
- }
- GameSocket.prototype.onGuildRefreshPush = function(cb){
- this.on('area.guildPush.guildRefreshPush',cb);
- }
- GameSocket.prototype.onGuildInvitePush = function(cb){
- this.on('area.guildPush.guildInvitePush',cb);
- }
- GameSocket.prototype.onOnDungeonEndPush = function(cb){
- this.on('area.guildPush.onDungeonEndPush',cb);
- }
- GameSocket.prototype.onGuildDungeonOpenPush = function(cb){
- this.on('area.guildPush.guildDungeonOpenPush',cb);
- }
- GameSocket.prototype.onGuildDungeonPassPush = function(cb){
- this.on('area.guildPush.guildDungeonPassPush',cb);
- }
- GameSocket.prototype.onGuildDungeonPlayerNumPush = function(cb){
- this.on('area.guildPush.guildDungeonPlayerNumPush',cb);
- }
- GameSocket.prototype.onGuildFunBossInfoPush = function(cb){
- this.on('area.guildPush.guildFunBossInfoPush',cb);
- }
- GameSocket.prototype.onOnMagicMatrixActionPush = function(cb){
- this.on('area.guildMagicMatrixPush.onMagicMatrixActionPush',cb);
- }
- GameSocket.prototype.onShopRefreshPush = function(cb){
- this.on('area.guildShopPush.shopRefreshPush',cb);
- }
- GameSocket.prototype.onGuildTechRefreshPush = function(cb){
- this.on('area.guildTechPush.guildTechRefreshPush',cb);
- }
- GameSocket.prototype.onReceiveInteractPush = function(cb){
- this.on('area.interactPush.receiveInteractPush',cb);
- }
- GameSocket.prototype.onFishItemPush = function(cb){
- this.on('area.itemPush.fishItemPush',cb);
- }
- GameSocket.prototype.onCountItemChangePush = function(cb){
- this.on('area.itemPush.countItemChangePush',cb);
- }
- GameSocket.prototype.onItemDetailPush = function(cb){
- this.on('area.itemPush.itemDetailPush',cb);
- }
- GameSocket.prototype.onRewardItemPush = function(cb){
- this.on('area.itemPush.rewardItemPush',cb);
- }
- GameSocket.prototype.onLtActivityInfoPush = function(cb){
- this.on('area.limitTimeActivityPush.ltActivityInfoPush',cb);
- }
- GameSocket.prototype.onOnGetMailPush = function(cb){
- this.on('area.mailPush.onGetMailPush',cb);
- }
- GameSocket.prototype.onMapOpenInfoPush = function(cb){
- this.on('area.mapPush.mapOpenInfoPush',cb);
- }
- GameSocket.prototype.onMedalTitleChangePush = function(cb){
- this.on('area.medalPush.medalTitleChangePush',cb);
- }
- GameSocket.prototype.onOnMessageAddPush = function(cb){
- this.on('area.messagePush.onMessageAddPush',cb);
- }
- GameSocket.prototype.onMountFlagPush = function(cb){
- this.on('area.mountPush.mountFlagPush',cb);
- }
- GameSocket.prototype.onMountNewSkinPush = function(cb){
- this.on('area.mountPush.mountNewSkinPush',cb);
- }
- GameSocket.prototype.onAllNpcGoodFeelingGetPush = function(cb){
- this.on('area.npcGoodFeelingPush.allNpcGoodFeelingGetPush',cb);
- }
- GameSocket.prototype.onFirstTalkNpcPush = function(cb){
- this.on('area.npcGoodFeelingPush.firstTalkNpcPush',cb);
- }
- GameSocket.prototype.onGiftInfoPush = function(cb){
- this.on('area.onlineGiftPush.giftInfoPush',cb);
- }
- GameSocket.prototype.onOnNewPetDetailPush = function(cb){
- this.on('area.petNewPush.onNewPetDetailPush',cb);
- }
- GameSocket.prototype.onPetExpUpdatePush = function(cb){
- this.on('area.petNewPush.petExpUpdatePush',cb);
- }
- GameSocket.prototype.onPetInfoUpdatePush = function(cb){
- this.on('area.petNewPush.petInfoUpdatePush',cb);
- }
- GameSocket.prototype.onCaiLianEndPush = function(cb){
- this.on('area.pickLotusAreaPush.caiLianEndPush',cb);
- }
- GameSocket.prototype.onKillbossInfoPush = function(cb){
- this.on('area.pickLotusAreaPush.killbossInfoPush',cb);
- }
- GameSocket.prototype.onClientConfigPush = function(cb){
- this.on('area.playerPush.clientConfigPush',cb);
- }
- GameSocket.prototype.onBattleEventPush = function(cb){
- this.on('area.playerPush.battleEventPush',cb);
- }
- GameSocket.prototype.onBattleClearPush = function(cb){
- this.on('area.playerPush.battleClearPush',cb);
- }
- GameSocket.prototype.onOnSuperScriptPush = function(cb){
- this.on('area.playerPush.onSuperScriptPush',cb);
- }
- GameSocket.prototype.onChangeAreaPush = function(cb){
- this.on('area.playerPush.changeAreaPush',cb);
- }
- GameSocket.prototype.onPlayerDynamicPush = function(cb){
- this.on('area.playerPush.playerDynamicPush',cb);
- }
- GameSocket.prototype.onPlayerRelivePush = function(cb){
- this.on('area.playerPush.playerRelivePush',cb);
- }
- GameSocket.prototype.onPlayerSaverRebirthPush = function(cb){
- this.on('area.playerPush.playerSaverRebirthPush',cb);
- }
- GameSocket.prototype.onSimulateDropPush = function(cb){
- this.on('area.playerPush.simulateDropPush',cb);
- }
- GameSocket.prototype.onKickPlayerPush = function(cb){
- this.on('area.playerPush.kickPlayerPush',cb);
- }
- GameSocket.prototype.onSuitPropertyUpPush = function(cb){
- this.on('area.playerPush.suitPropertyUpPush',cb);
- }
- GameSocket.prototype.onCommonPropertyPush = function(cb){
- this.on('area.playerPush.commonPropertyPush',cb);
- }
- GameSocket.prototype.onBuffPropertyPush = function(cb){
- this.on('area.playerPush.buffPropertyPush',cb);
- }
- GameSocket.prototype.onPlayerBattleAttributePush = function(cb){
- this.on('area.playerPush.playerBattleAttributePush',cb);
- }
- GameSocket.prototype.onPayGiftStatePush = function(cb){
- this.on('area.playerPush.payGiftStatePush',cb);
- }
- GameSocket.prototype.onPlayerNoticeMsgPush = function(cb){
- this.on('area.playerPush.playerNoticeMsgPush',cb);
- }
- GameSocket.prototype.onPlayerSameMapTransPush = function(cb){
- this.on('area.playerPush.playerSameMapTransPush',cb);
- }
- GameSocket.prototype.onRefrushNewDayPush = function(cb){
- this.on('area.playerPushExt.refrushNewDayPush',cb);
- }
- GameSocket.prototype.onPaySuccessPush = function(cb){
- this.on('area.prepaidHandler.paySuccessPush',cb);
- }
- GameSocket.prototype.onOnAwardRankPush = function(cb){
- this.on('area.rankPush.onAwardRankPush',cb);
- }
- GameSocket.prototype.onOnResourceInfoPush = function(cb){
- this.on('area.resourceDungeonPush.onResourceInfoPush',cb);
- }
- GameSocket.prototype.onOnFishPush = function(cb){
- this.on('area.resourceDungeonPush.onFishPush',cb);
- }
- GameSocket.prototype.onSkillUpdatePush = function(cb){
- this.on('area.skillPush.skillUpdatePush',cb);
- }
- GameSocket.prototype.onSkillKeyUpdatePush = function(cb){
- this.on('area.skillKeysPush.skillKeyUpdatePush',cb);
- }
- GameSocket.prototype.onOnSoloMatchedPush = function(cb){
- this.on('area.soloPush.onSoloMatchedPush',cb);
- }
- GameSocket.prototype.onOnNewRewardPush = function(cb){
- this.on('area.soloPush.onNewRewardPush',cb);
- }
- GameSocket.prototype.onOnFightPointPush = function(cb){
- this.on('area.soloPush.onFightPointPush',cb);
- }
- GameSocket.prototype.onOnRoundEndPush = function(cb){
- this.on('area.soloPush.onRoundEndPush',cb);
- }
- GameSocket.prototype.onOnGameEndPush = function(cb){
- this.on('area.soloPush.onGameEndPush',cb);
- }
- GameSocket.prototype.onLeftSoloTimePush = function(cb){
- this.on('area.soloPush.leftSoloTimePush',cb);
- }
- GameSocket.prototype.onCancelMatchPush = function(cb){
- this.on('area.soloPush.cancelMatchPush',cb);
- }
- GameSocket.prototype.onTaskUpdatePush = function(cb){
- this.on('area.taskPush.taskUpdatePush',cb);
- }
- GameSocket.prototype.onTaskAutoPush = function(cb){
- this.on('area.taskPush.taskAutoPush',cb);
- }
- GameSocket.prototype.onTreasureScenePointPush = function(cb){
- this.on('area.taskPush.treasureScenePointPush',cb);
- }
- GameSocket.prototype.onLoopResultPush = function(cb){
- this.on('area.taskPush.loopResultPush',cb);
- }
- GameSocket.prototype.onGuideTaskPush = function(cb){
- this.on('area.taskPush.guideTaskPush',cb);
- }
- GameSocket.prototype.onOnSummonTeamPush = function(cb){
- this.on('area.teamPush.onSummonTeamPush',cb);
- }
- GameSocket.prototype.onOnTeamUpdatePush = function(cb){
- this.on('area.teamPush.onTeamUpdatePush',cb);
- }
- GameSocket.prototype.onOnTeamMemberUpdatePush = function(cb){
- this.on('area.teamPush.onTeamMemberUpdatePush',cb);
- }
- GameSocket.prototype.onOnTeamTargetPush = function(cb){
- this.on('area.teamPush.onTeamTargetPush',cb);
- }
- GameSocket.prototype.onOnAcrossTeamInfoPush = function(cb){
- this.on('area.teamPush.onAcrossTeamInfoPush',cb);
- }
- GameSocket.prototype.onOnTeamMumberHurtPush = function(cb){
- this.on('area.teamPush.onTeamMumberHurtPush',cb);
- }
- GameSocket.prototype.onOnAppliedPlayersPush = function(cb){
- this.on('area.teamPush.onAppliedPlayersPush',cb);
- }
- GameSocket.prototype.onTradeBeginPush = function(cb){
- this.on('area.tradePush.tradeBeginPush',cb);
- }
- GameSocket.prototype.onTradeItemChangePush = function(cb){
- this.on('area.tradePush.tradeItemChangePush',cb);
- }
- GameSocket.prototype.onTradeOperatePush = function(cb){
- this.on('area.tradePush.tradeOperatePush',cb);
- }
- GameSocket.prototype.onBossRefrushTimePush = function(cb){
- this.on('area.undergroundPlacePush.bossRefrushTimePush',cb);
- }
- GameSocket.prototype.onOnWeekendStarDungeonEnterNumPush = function(cb){
- this.on('area.weekendStarDungeonPush.onWeekendStarDungeonEnterNumPush',cb);
- }
- GameSocket.prototype.onOnWeekendStarDungeonBossOrderPush = function(cb){
- this.on('area.weekendStarDungeonPush.onWeekendStarDungeonBossOrderPush',cb);
- }
- GameSocket.prototype.onOnWeekendStarDungeonRankChangePush = function(cb){
- this.on('area.weekendStarDungeonPush.onWeekendStarDungeonRankChangePush',cb);
- }
- GameSocket.prototype.onUpdateAchievementPush = function(cb){
- this.on('achievement.achievementPush.updateAchievementPush',cb);
- }
- GameSocket.prototype.onAuctionItemPush = function(cb){
- this.on('auction.auctionPush.auctionItemPush',cb);
- }
- GameSocket.prototype.onAddAuctionItemPush = function(cb){
- this.on('auction.auctionPush.addAuctionItemPush',cb);
- }
- GameSocket.prototype.onRemoveAuctionItemPush = function(cb){
- this.on('auction.auctionPush.removeAuctionItemPush',cb);
- }
- GameSocket.prototype.onSettlementCavePush = function(cb){
- this.on('cave.cavePush.settlementCavePush',cb);
- }
- GameSocket.prototype.onOnChatPush = function(cb){
- this.on('chat.chatPush.onChatPush',cb);
- }
- GameSocket.prototype.onOnChatErrorPush = function(cb){
- this.on('chat.chatPush.onChatErrorPush',cb);
- }
- GameSocket.prototype.onTipPush = function(cb){
- this.on('chat.chatPush.tipPush',cb);
- }
- GameSocket.prototype.onLoginQueuePush = function(cb){
- this.on('connector.entryPush.loginQueuePush',cb);
- }
- GameSocket.prototype.onHudBuffListPush = function(cb){
- this.on('connector.entryPush.hudBuffListPush',cb);
- }
- GameSocket.prototype.onFive2FiveApplyMatchPush = function(cb){
- this.on('five2five.five2FivePush.five2FiveApplyMatchPush',cb);
- }
- GameSocket.prototype.onFive2FiveMatchMemberInfoPush = function(cb){
- this.on('five2five.five2FivePush.five2FiveMatchMemberInfoPush',cb);
- }
- GameSocket.prototype.onFive2FiveMemberChoicePush = function(cb){
- this.on('five2five.five2FivePush.five2FiveMemberChoicePush',cb);
- }
- GameSocket.prototype.onFive2FiveOnGameEndPush = function(cb){
- this.on('five2five.five2FivePush.five2FiveOnGameEndPush',cb);
- }
- GameSocket.prototype.onFive2FiveOnNewRewardPush = function(cb){
- this.on('five2five.five2FivePush.five2FiveOnNewRewardPush',cb);
- }
- GameSocket.prototype.onFive2FiveOnNoRewardPush = function(cb){
- this.on('five2five.five2FivePush.five2FiveOnNoRewardPush',cb);
- }
- GameSocket.prototype.onFive2FiveMatchFailedPush = function(cb){
- this.on('five2five.five2FivePush.five2FiveMatchFailedPush',cb);
- }
- GameSocket.prototype.onFive2FiveLeaderCancelMatchPush = function(cb){
- this.on('five2five.five2FivePush.five2FiveLeaderCancelMatchPush',cb);
- }
- GameSocket.prototype.onFive2FiveTeamChangePush = function(cb){
- this.on('five2five.five2FivePush.five2FiveTeamChangePush',cb);
- }
- GameSocket.prototype.onFive2FiveMatchPoolChangePush = function(cb){
- this.on('five2five.five2FivePush.five2FiveMatchPoolChangePush',cb);
- }
- GameSocket.prototype.onFive2FiveApplyMatchResultPush = function(cb){
- this.on('five2five.five2FivePush.five2FiveApplyMatchResultPush',cb);
- }
- GameSocket.prototype.onUpdateBattleArrayPush = function(cb){
- this.on('follower.followerPush.updateBattleArrayPush',cb);
- }
- GameSocket.prototype.onConfirmPush = function(cb){
- this.on('follower.followerPush.confirmPush',cb);
- }
- GameSocket.prototype.onDeletFollowerPush = function(cb){
- this.on('follower.followerPush.deletFollowerPush',cb);
- }
- GameSocket.prototype.onAddFollowerPush = function(cb){
- this.on('follower.followerPush.addFollowerPush',cb);
- }
- GameSocket.prototype.onChoosePush = function(cb){
- this.on('follower.followerPush.choosePush',cb);
- }
- GameSocket.prototype.onUpdateGrowingPush = function(cb){
- this.on('growing.growingPush.updateGrowingPush',cb);
- }
- GameSocket.prototype.onCurChapterPush = function(cb){
- this.on('growing.growingPush.curChapterPush',cb);
- }
- GameSocket.prototype.onUpdateGrowingValuePush = function(cb){
- this.on('growing.growingPush.updateGrowingValuePush',cb);
- }
- GameSocket.prototype.onIsOpenArtifactPush = function(cb){
- this.on('openArtifact.openArtifactPush.isOpenArtifactPush',cb);
- }
- GameSocket.prototype.onAddPetPush = function(cb){
- this.on('pet.petPush.addPetPush',cb);
- }
- GameSocket.prototype.onUpdatePetPush = function(cb){
- this.on('pet.petPush.updatePetPush',cb);
- }
- GameSocket.prototype.onDeletePetPush = function(cb){
- this.on('pet.petPush.deletePetPush',cb);
- }
- GameSocket.prototype.onOnRedPacketDispatchPush = function(cb){
- this.on('redpacket.redPacketPush.onRedPacketDispatchPush',cb);
- }
- GameSocket.prototype.onRobberyPush = function(cb){
- this.on('robbery.robberyPush.robberyPush',cb);
- }
- GameSocket.prototype.onRobberyDevilOverPush = function(cb){
- this.on('robbery.robberyPush.robberyDevilOverPush',cb);
- }
- GameSocket.prototype.onGetRobberyDevilBuffPush = function(cb){
- this.on('robbery.robberyPush.getRobberyDevilBuffPush',cb);
- }
- GameSocket.prototype.onRobberyEndPush = function(cb){
- this.on('robbery.robberyPush.robberyEndPush',cb);
- }
- GameSocket.prototype.onPlayerYaoQiSharePush = function(cb){
- this.on('zhanyao.zhanYaoPush.playerYaoQiSharePush',cb);
- }
- module.exports = GameSocket;
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