CaveHandler.lua 4.1 KB

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  1. -------------------------------------------------
  2. -- 本文件由代码生成器自动生成,
  3. -- 千万不要修改本文件的任何代码,
  4. -- 修改的的任何代码都会被覆盖掉!
  5. ----------------------------------------------------
  6. local Socket = require "Xmds.Pomelo.LuaGameSocket"
  7. require "base64"
  8. require "caveHandler_pb"
  9. --------------------------------Pomelo-------------------------------
  10. Pomelo = Pomelo or {}
  11. --------------------------------CaveHandler-------------------------------
  12. Pomelo.CaveHandler = {}
  13. local function getCaveInfoRequestEncoder(msg)
  14. local input = caveHandler_pb.GetCaveInfoRequest()
  15. protobuf.FromMessage(input,msg)
  16. return (input:SerializeToString())
  17. end
  18. local function getCaveInfoRequestDecoder(stream)
  19. local res = caveHandler_pb.GetCaveInfoResponse()
  20. res:ParseFromString(stream)
  21. return res
  22. end
  23. function Pomelo.CaveHandler.getCaveInfoRequest(cb,option)
  24. local input = nil
  25. Socket.OnRequestStart("cave.caveHandler.getCaveInfoRequest", option)
  26. Socket.Request("cave.caveHandler.getCaveInfoRequest", input, function(res)
  27. if(res.s2c_code == 200) then
  28. Pomelo.CaveHandler.lastGetCaveInfoResponse = res
  29. Socket.OnRequestEnd("cave.caveHandler.getCaveInfoRequest", true)
  30. cb(nil,res)
  31. else
  32. local ex = {}
  33. if(res.s2c_code) then
  34. ex.Code = res.s2c_code
  35. ex.Message = res.s2c_msg
  36. else
  37. ex.Code = 501
  38. ex.Message = "[LuaXmdsNetClient] cave.caveHandler.getCaveInfoRequest decode error!!"
  39. end
  40. Socket.OnRequestEnd("cave.caveHandler.getCaveInfoRequest", false,ex.Code,ex.Message)
  41. cb(ex,nil)
  42. end
  43. end, getCaveInfoRequestEncoder, getCaveInfoRequestDecoder)
  44. end
  45. local function joinCaveRequestEncoder(msg)
  46. local input = caveHandler_pb.JoinCaveRequest()
  47. protobuf.FromMessage(input,msg)
  48. return (input:SerializeToString())
  49. end
  50. local function joinCaveRequestDecoder(stream)
  51. local res = caveHandler_pb.JoinCaveResponse()
  52. res:ParseFromString(stream)
  53. return res
  54. end
  55. function Pomelo.CaveHandler.joinCaveRequest(caveId,cb,option)
  56. local msg = {}
  57. msg.caveId = caveId
  58. Socket.OnRequestStart("cave.caveHandler.joinCaveRequest", option)
  59. Socket.Request("cave.caveHandler.joinCaveRequest", msg, function(res)
  60. if(res.s2c_code == 200) then
  61. Pomelo.CaveHandler.lastJoinCaveResponse = res
  62. Socket.OnRequestEnd("cave.caveHandler.joinCaveRequest", true)
  63. cb(nil,res)
  64. else
  65. local ex = {}
  66. if(res.s2c_code) then
  67. ex.Code = res.s2c_code
  68. ex.Message = res.s2c_msg
  69. else
  70. ex.Code = 501
  71. ex.Message = "[LuaXmdsNetClient] cave.caveHandler.joinCaveRequest decode error!!"
  72. end
  73. Socket.OnRequestEnd("cave.caveHandler.joinCaveRequest", false,ex.Code,ex.Message)
  74. cb(ex,nil)
  75. end
  76. end, joinCaveRequestEncoder, joinCaveRequestDecoder)
  77. end
  78. local function exitCaveRequestEncoder(msg)
  79. local input = caveHandler_pb.ExitCaveRequest()
  80. protobuf.FromMessage(input,msg)
  81. return (input:SerializeToString())
  82. end
  83. local function exitCaveRequestDecoder(stream)
  84. local res = caveHandler_pb.ExitCaveResponse()
  85. res:ParseFromString(stream)
  86. return res
  87. end
  88. function Pomelo.CaveHandler.exitCaveRequest(cb,option)
  89. local input = nil
  90. Socket.OnRequestStart("cave.caveHandler.exitCaveRequest", option)
  91. Socket.Request("cave.caveHandler.exitCaveRequest", input, function(res)
  92. if(res.s2c_code == 200) then
  93. Pomelo.CaveHandler.lastExitCaveResponse = res
  94. Socket.OnRequestEnd("cave.caveHandler.exitCaveRequest", true)
  95. cb(nil,res)
  96. else
  97. local ex = {}
  98. if(res.s2c_code) then
  99. ex.Code = res.s2c_code
  100. ex.Message = res.s2c_msg
  101. else
  102. ex.Code = 501
  103. ex.Message = "[LuaXmdsNetClient] cave.caveHandler.exitCaveRequest decode error!!"
  104. end
  105. Socket.OnRequestEnd("cave.caveHandler.exitCaveRequest", false,ex.Code,ex.Message)
  106. cb(ex,nil)
  107. end
  108. end, exitCaveRequestEncoder, exitCaveRequestDecoder)
  109. end
  110. local function settlementCavePushDecoder(stream)
  111. local res = caveHandler_pb.SettlementCavePush()
  112. res:ParseFromString(stream)
  113. return res
  114. end
  115. function Pomelo.CaveHandler.settlementCavePush(cb)
  116. Socket.On("cave.cavePush.settlementCavePush", function(res)
  117. Pomelo.CaveHandler.lastSettlementCavePush = res
  118. cb(nil,res)
  119. end, settlementCavePushDecoder)
  120. end
  121. --------------------------------Pomelo-------------------------------
  122. return Pomelo