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- -------------------------------------------------
- -- 本文件由代码生成器自动生成,
- -- 千万不要修改本文件的任何代码,
- -- 修改的的任何代码都会被覆盖掉!
- ----------------------------------------------------
- local Socket = require "Xmds.Pomelo.LuaGameSocket"
- require "base64"
- require "guildManagerHandler_pb"
- --------------------------------Pomelo-------------------------------
- Pomelo = Pomelo or {}
- --------------------------------GuildManagerHandler-------------------------------
- Pomelo.GuildManagerHandler = {}
- local function getDepotAllGridsRequestEncoder(msg)
- local input = guildManagerHandler_pb.GetDepotAllGridsRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getDepotAllGridsRequestDecoder(stream)
- local res = guildManagerHandler_pb.GetDepotAllGridsResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.getDepotAllGridsRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("guild.guildManagerHandler.getDepotAllGridsRequest", option)
- Socket.Request("guild.guildManagerHandler.getDepotAllGridsRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastGetDepotAllGridsResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.getDepotAllGridsRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getDepotAllGridsRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.getDepotAllGridsRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getDepotAllGridsRequestEncoder, getDepotAllGridsRequestDecoder)
- end
- local function getDepotAllDetailsRequestEncoder(msg)
- local input = guildManagerHandler_pb.GetDepotAllDetailsRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getDepotAllDetailsRequestDecoder(stream)
- local res = guildManagerHandler_pb.GetDepotAllDetailsResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.getDepotAllDetailsRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("guild.guildManagerHandler.getDepotAllDetailsRequest", option)
- Socket.Request("guild.guildManagerHandler.getDepotAllDetailsRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastGetDepotAllDetailsResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.getDepotAllDetailsRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getDepotAllDetailsRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.getDepotAllDetailsRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getDepotAllDetailsRequestEncoder, getDepotAllDetailsRequestDecoder)
- end
- local function getDepotOneGridInfoRequestEncoder(msg)
- local input = guildManagerHandler_pb.GetDepotOneGridInfoRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getDepotOneGridInfoRequestDecoder(stream)
- local res = guildManagerHandler_pb.GetDepotOneGridInfoResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.getDepotOneGridInfoRequest(bagIndex,cb,option)
- local msg = {}
- msg.bagIndex = bagIndex
- Socket.OnRequestStart("guild.guildManagerHandler.getDepotOneGridInfoRequest", option)
- Socket.Request("guild.guildManagerHandler.getDepotOneGridInfoRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastGetDepotOneGridInfoResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.getDepotOneGridInfoRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getDepotOneGridInfoRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.getDepotOneGridInfoRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getDepotOneGridInfoRequestEncoder, getDepotOneGridInfoRequestDecoder)
- end
- local function getDepotInfoRequestEncoder(msg)
- local input = guildManagerHandler_pb.GetDepotInfoRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getDepotInfoRequestDecoder(stream)
- local res = guildManagerHandler_pb.GetDepotInfoResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.getDepotInfoRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("guild.guildManagerHandler.getDepotInfoRequest", option)
- Socket.Request("guild.guildManagerHandler.getDepotInfoRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastGetDepotInfoResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.getDepotInfoRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getDepotInfoRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.getDepotInfoRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getDepotInfoRequestEncoder, getDepotInfoRequestDecoder)
- end
- local function getDepotRecordRequestEncoder(msg)
- local input = guildManagerHandler_pb.GetDepotRecordRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getDepotRecordRequestDecoder(stream)
- local res = guildManagerHandler_pb.GetDepotRecordResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.getDepotRecordRequest(page,cb,option)
- local msg = {}
- msg.page = page
- Socket.OnRequestStart("guild.guildManagerHandler.getDepotRecordRequest", option)
- Socket.Request("guild.guildManagerHandler.getDepotRecordRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastGetDepotRecordResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.getDepotRecordRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getDepotRecordRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.getDepotRecordRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getDepotRecordRequestEncoder, getDepotRecordRequestDecoder)
- end
- local function getBlessInfoRequestEncoder(msg)
- local input = guildManagerHandler_pb.GetBlessInfoRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getBlessInfoRequestDecoder(stream)
- local res = guildManagerHandler_pb.GetBlessInfoResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.getBlessInfoRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("guild.guildManagerHandler.getBlessInfoRequest", option)
- Socket.Request("guild.guildManagerHandler.getBlessInfoRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastGetBlessInfoResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.getBlessInfoRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getBlessInfoRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.getBlessInfoRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getBlessInfoRequestEncoder, getBlessInfoRequestDecoder)
- end
- local function getBlessRecordRequestEncoder(msg)
- local input = guildManagerHandler_pb.GetBlessRecordRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getBlessRecordRequestDecoder(stream)
- local res = guildManagerHandler_pb.GetBlessRecordResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.getBlessRecordRequest(page,cb,option)
- local msg = {}
- msg.page = page
- Socket.OnRequestStart("guild.guildManagerHandler.getBlessRecordRequest", option)
- Socket.Request("guild.guildManagerHandler.getBlessRecordRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastGetBlessRecordResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.getBlessRecordRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getBlessRecordRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.getBlessRecordRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getBlessRecordRequestEncoder, getBlessRecordRequestDecoder)
- end
- local function getBuildingLevelRequestEncoder(msg)
- local input = guildManagerHandler_pb.GetBuildingLevelRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getBuildingLevelRequestDecoder(stream)
- local res = guildManagerHandler_pb.GetBuildingLevelResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.getBuildingLevelRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("guild.guildManagerHandler.getBuildingLevelRequest", option)
- Socket.Request("guild.guildManagerHandler.getBuildingLevelRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastGetBuildingLevelResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.getBuildingLevelRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getBuildingLevelRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.getBuildingLevelRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getBuildingLevelRequestEncoder, getBuildingLevelRequestDecoder)
- end
- local function openGuildDungeonRequestEncoder(msg)
- local input = guildManagerHandler_pb.OpenGuildDungeonRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function openGuildDungeonRequestDecoder(stream)
- local res = guildManagerHandler_pb.OpenGuildDungeonResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.openGuildDungeonRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("guild.guildManagerHandler.openGuildDungeonRequest", option)
- Socket.Request("guild.guildManagerHandler.openGuildDungeonRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastOpenGuildDungeonResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.openGuildDungeonRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.openGuildDungeonRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.openGuildDungeonRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, openGuildDungeonRequestEncoder, openGuildDungeonRequestDecoder)
- end
- local function guildDungeonListRequestEncoder(msg)
- local input = guildManagerHandler_pb.GuildDungeonListRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function guildDungeonListRequestDecoder(stream)
- local res = guildManagerHandler_pb.GuildDungeonListResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.guildDungeonListRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("guild.guildManagerHandler.guildDungeonListRequest", option)
- Socket.Request("guild.guildManagerHandler.guildDungeonListRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastGuildDungeonListResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.guildDungeonListRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.guildDungeonListRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.guildDungeonListRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, guildDungeonListRequestEncoder, guildDungeonListRequestDecoder)
- end
- local function dungeonRankRequestEncoder(msg)
- local input = guildManagerHandler_pb.DungeonRankRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function dungeonRankRequestDecoder(stream)
- local res = guildManagerHandler_pb.DungeonRankResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.dungeonRankRequest(s2c_type,cb,option)
- local msg = {}
- msg.s2c_type = s2c_type
- Socket.OnRequestStart("guild.guildManagerHandler.dungeonRankRequest", option)
- Socket.Request("guild.guildManagerHandler.dungeonRankRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastDungeonRankResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.dungeonRankRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.dungeonRankRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.dungeonRankRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, dungeonRankRequestEncoder, dungeonRankRequestDecoder)
- end
- local function dungeonAwardInfoRequestEncoder(msg)
- local input = guildManagerHandler_pb.DungeonAwardInfoRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function dungeonAwardInfoRequestDecoder(stream)
- local res = guildManagerHandler_pb.DungeonAwardInfoResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.dungeonAwardInfoRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("guild.guildManagerHandler.dungeonAwardInfoRequest", option)
- Socket.Request("guild.guildManagerHandler.dungeonAwardInfoRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastDungeonAwardInfoResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.dungeonAwardInfoRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.dungeonAwardInfoRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.dungeonAwardInfoRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, dungeonAwardInfoRequestEncoder, dungeonAwardInfoRequestDecoder)
- end
- local function diceAwardRequestEncoder(msg)
- local input = guildManagerHandler_pb.DiceAwardRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function diceAwardRequestDecoder(stream)
- local res = guildManagerHandler_pb.DiceAwardResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildManagerHandler.diceAwardRequest(s2c_pos,cb,option)
- local msg = {}
- msg.s2c_pos = s2c_pos
- Socket.OnRequestStart("guild.guildManagerHandler.diceAwardRequest", option)
- Socket.Request("guild.guildManagerHandler.diceAwardRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildManagerHandler.lastDiceAwardResponse = res
- Socket.OnRequestEnd("guild.guildManagerHandler.diceAwardRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.diceAwardRequest decode error!!"
- end
- Socket.OnRequestEnd("guild.guildManagerHandler.diceAwardRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, diceAwardRequestEncoder, diceAwardRequestDecoder)
- end
- --------------------------------Pomelo-------------------------------
- return Pomelo
|