GuildMagicMatrixHandler.lua 8.8 KB

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  1. -------------------------------------------------
  2. -- 本文件由代码生成器自动生成,
  3. -- 千万不要修改本文件的任何代码,
  4. -- 修改的的任何代码都会被覆盖掉!
  5. ----------------------------------------------------
  6. local Socket = require "Xmds.Pomelo.LuaGameSocket"
  7. require "base64"
  8. require "guildMagicMatrixHandler_pb"
  9. --------------------------------Pomelo-------------------------------
  10. Pomelo = Pomelo or {}
  11. --------------------------------GuildMagicMatrixHandler-------------------------------
  12. Pomelo.GuildMagicMatrixHandler = {}
  13. local function getMagicMatrixInfoRequestEncoder(msg)
  14. local input = guildMagicMatrixHandler_pb.GetMagicMatrixInfoRequest()
  15. protobuf.FromMessage(input,msg)
  16. return (input:SerializeToString())
  17. end
  18. local function getMagicMatrixInfoRequestDecoder(stream)
  19. local res = guildMagicMatrixHandler_pb.GetMagicMatrixInfoResponse()
  20. res:ParseFromString(stream)
  21. return res
  22. end
  23. function Pomelo.GuildMagicMatrixHandler.getMagicMatrixInfoRequest(cb,option)
  24. local input = nil
  25. Socket.OnRequestStart("area.guildMagicMatrixHandler.getMagicMatrixInfoRequest", option)
  26. Socket.Request("area.guildMagicMatrixHandler.getMagicMatrixInfoRequest", input, function(res)
  27. if(res.s2c_code == 200) then
  28. Pomelo.GuildMagicMatrixHandler.lastGetMagicMatrixInfoResponse = res
  29. Socket.OnRequestEnd("area.guildMagicMatrixHandler.getMagicMatrixInfoRequest", true)
  30. cb(nil,res)
  31. else
  32. local ex = {}
  33. if(res.s2c_code) then
  34. ex.Code = res.s2c_code
  35. ex.Message = res.s2c_msg
  36. else
  37. ex.Code = 501
  38. ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.getMagicMatrixInfoRequest decode error!!"
  39. end
  40. Socket.OnRequestEnd("area.guildMagicMatrixHandler.getMagicMatrixInfoRequest", false,ex.Code,ex.Message)
  41. cb(ex,nil)
  42. end
  43. end, getMagicMatrixInfoRequestEncoder, getMagicMatrixInfoRequestDecoder)
  44. end
  45. local function guildUpgradeMagicMatrixLevelRequestEncoder(msg)
  46. local input = guildMagicMatrixHandler_pb.GuildUpgradeMagicMatrixLevelRequest()
  47. protobuf.FromMessage(input,msg)
  48. return (input:SerializeToString())
  49. end
  50. local function guildUpgradeMagicMatrixLevelRequestDecoder(stream)
  51. local res = guildMagicMatrixHandler_pb.GuildUpgradeMagicMatrixLevelResponse()
  52. res:ParseFromString(stream)
  53. return res
  54. end
  55. function Pomelo.GuildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest(cb,option)
  56. local input = nil
  57. Socket.OnRequestStart("area.guildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest", option)
  58. Socket.Request("area.guildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest", input, function(res)
  59. if(res.s2c_code == 200) then
  60. Pomelo.GuildMagicMatrixHandler.lastGuildUpgradeMagicMatrixLevelResponse = res
  61. Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest", true)
  62. cb(nil,res)
  63. else
  64. local ex = {}
  65. if(res.s2c_code) then
  66. ex.Code = res.s2c_code
  67. ex.Message = res.s2c_msg
  68. else
  69. ex.Code = 501
  70. ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest decode error!!"
  71. end
  72. Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest", false,ex.Code,ex.Message)
  73. cb(ex,nil)
  74. end
  75. end, guildUpgradeMagicMatrixLevelRequestEncoder, guildUpgradeMagicMatrixLevelRequestDecoder)
  76. end
  77. local function guildSitStartRequestEncoder(msg)
  78. local input = guildMagicMatrixHandler_pb.GuildSitStartRequest()
  79. protobuf.FromMessage(input,msg)
  80. return (input:SerializeToString())
  81. end
  82. local function guildSitStartRequestDecoder(stream)
  83. local res = guildMagicMatrixHandler_pb.GuildSitStartResponse()
  84. res:ParseFromString(stream)
  85. return res
  86. end
  87. function Pomelo.GuildMagicMatrixHandler.guildSitStartRequest(cb,option)
  88. local input = nil
  89. Socket.OnRequestStart("area.guildMagicMatrixHandler.guildSitStartRequest", option)
  90. Socket.Request("area.guildMagicMatrixHandler.guildSitStartRequest", input, function(res)
  91. if(res.s2c_code == 200) then
  92. Pomelo.GuildMagicMatrixHandler.lastGuildSitStartResponse = res
  93. Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildSitStartRequest", true)
  94. cb(nil,res)
  95. else
  96. local ex = {}
  97. if(res.s2c_code) then
  98. ex.Code = res.s2c_code
  99. ex.Message = res.s2c_msg
  100. else
  101. ex.Code = 501
  102. ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.guildSitStartRequest decode error!!"
  103. end
  104. Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildSitStartRequest", false,ex.Code,ex.Message)
  105. cb(ex,nil)
  106. end
  107. end, guildSitStartRequestEncoder, guildSitStartRequestDecoder)
  108. end
  109. local function guildSitOrTransRewardRequestEncoder(msg)
  110. local input = guildMagicMatrixHandler_pb.GuildSitOrTransRewardRequest()
  111. protobuf.FromMessage(input,msg)
  112. return (input:SerializeToString())
  113. end
  114. local function guildSitOrTransRewardRequestDecoder(stream)
  115. local res = guildMagicMatrixHandler_pb.GuildSitOrTransRewardResponse()
  116. res:ParseFromString(stream)
  117. return res
  118. end
  119. function Pomelo.GuildMagicMatrixHandler.guildSitOrTransRewardRequest(c2s_is_sit,cb,option)
  120. local msg = {}
  121. msg.c2s_is_sit = c2s_is_sit
  122. Socket.OnRequestStart("area.guildMagicMatrixHandler.guildSitOrTransRewardRequest", option)
  123. Socket.Request("area.guildMagicMatrixHandler.guildSitOrTransRewardRequest", msg, function(res)
  124. if(res.s2c_code == 200) then
  125. Pomelo.GuildMagicMatrixHandler.lastGuildSitOrTransRewardResponse = res
  126. Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildSitOrTransRewardRequest", true)
  127. cb(nil,res)
  128. else
  129. local ex = {}
  130. if(res.s2c_code) then
  131. ex.Code = res.s2c_code
  132. ex.Message = res.s2c_msg
  133. else
  134. ex.Code = 501
  135. ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.guildSitOrTransRewardRequest decode error!!"
  136. end
  137. Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildSitOrTransRewardRequest", false,ex.Code,ex.Message)
  138. cb(ex,nil)
  139. end
  140. end, guildSitOrTransRewardRequestEncoder, guildSitOrTransRewardRequestDecoder)
  141. end
  142. local function guildClearYaoQiRequestEncoder(msg)
  143. local input = guildMagicMatrixHandler_pb.GuildClearYaoQiRequest()
  144. protobuf.FromMessage(input,msg)
  145. return (input:SerializeToString())
  146. end
  147. local function guildClearYaoQiRequestDecoder(stream)
  148. local res = guildMagicMatrixHandler_pb.GuildClearYaoQiResponse()
  149. res:ParseFromString(stream)
  150. return res
  151. end
  152. function Pomelo.GuildMagicMatrixHandler.guildClearYaoQiRequest(cb,option)
  153. local input = nil
  154. Socket.OnRequestStart("area.guildMagicMatrixHandler.guildClearYaoQiRequest", option)
  155. Socket.Request("area.guildMagicMatrixHandler.guildClearYaoQiRequest", input, function(res)
  156. if(res.s2c_code == 200) then
  157. Pomelo.GuildMagicMatrixHandler.lastGuildClearYaoQiResponse = res
  158. Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildClearYaoQiRequest", true)
  159. cb(nil,res)
  160. else
  161. local ex = {}
  162. if(res.s2c_code) then
  163. ex.Code = res.s2c_code
  164. ex.Message = res.s2c_msg
  165. else
  166. ex.Code = 501
  167. ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.guildClearYaoQiRequest decode error!!"
  168. end
  169. Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildClearYaoQiRequest", false,ex.Code,ex.Message)
  170. cb(ex,nil)
  171. end
  172. end, guildClearYaoQiRequestEncoder, guildClearYaoQiRequestDecoder)
  173. end
  174. local function guildTransferExpRequestEncoder(msg)
  175. local input = guildMagicMatrixHandler_pb.GuildTransferExpRequest()
  176. protobuf.FromMessage(input,msg)
  177. return (input:SerializeToString())
  178. end
  179. local function guildTransferExpRequestDecoder(stream)
  180. local res = guildMagicMatrixHandler_pb.GuildTransferExpResponse()
  181. res:ParseFromString(stream)
  182. return res
  183. end
  184. function Pomelo.GuildMagicMatrixHandler.guildTransferExpRequest(cb,option)
  185. local input = nil
  186. Socket.OnRequestStart("area.guildMagicMatrixHandler.guildTransferExpRequest", option)
  187. Socket.Request("area.guildMagicMatrixHandler.guildTransferExpRequest", input, function(res)
  188. if(res.s2c_code == 200) then
  189. Pomelo.GuildMagicMatrixHandler.lastGuildTransferExpResponse = res
  190. Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildTransferExpRequest", true)
  191. cb(nil,res)
  192. else
  193. local ex = {}
  194. if(res.s2c_code) then
  195. ex.Code = res.s2c_code
  196. ex.Message = res.s2c_msg
  197. else
  198. ex.Code = 501
  199. ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.guildTransferExpRequest decode error!!"
  200. end
  201. Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildTransferExpRequest", false,ex.Code,ex.Message)
  202. cb(ex,nil)
  203. end
  204. end, guildTransferExpRequestEncoder, guildTransferExpRequestDecoder)
  205. end
  206. local function onMagicMatrixActionPushDecoder(stream)
  207. local res = guildMagicMatrixHandler_pb.OnMagicMatrixActionPush()
  208. res:ParseFromString(stream)
  209. return res
  210. end
  211. function Pomelo.GuildMagicMatrixHandler.onMagicMatrixActionPush(cb)
  212. Socket.On("area.guildMagicMatrixPush.onMagicMatrixActionPush", function(res)
  213. Pomelo.GuildMagicMatrixHandler.lastOnMagicMatrixActionPush = res
  214. cb(nil,res)
  215. end, onMagicMatrixActionPushDecoder)
  216. end
  217. --------------------------------Pomelo-------------------------------
  218. return Pomelo