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- -------------------------------------------------
- -- 本文件由代码生成器自动生成,
- -- 千万不要修改本文件的任何代码,
- -- 修改的的任何代码都会被覆盖掉!
- ----------------------------------------------------
- local Socket = require "Xmds.Pomelo.LuaGameSocket"
- require "base64"
- require "guildMagicMatrixHandler_pb"
- --------------------------------Pomelo-------------------------------
- Pomelo = Pomelo or {}
- --------------------------------GuildMagicMatrixHandler-------------------------------
- Pomelo.GuildMagicMatrixHandler = {}
- local function getMagicMatrixInfoRequestEncoder(msg)
- local input = guildMagicMatrixHandler_pb.GetMagicMatrixInfoRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getMagicMatrixInfoRequestDecoder(stream)
- local res = guildMagicMatrixHandler_pb.GetMagicMatrixInfoResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildMagicMatrixHandler.getMagicMatrixInfoRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.guildMagicMatrixHandler.getMagicMatrixInfoRequest", option)
- Socket.Request("area.guildMagicMatrixHandler.getMagicMatrixInfoRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildMagicMatrixHandler.lastGetMagicMatrixInfoResponse = res
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.getMagicMatrixInfoRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.getMagicMatrixInfoRequest decode error!!"
- end
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.getMagicMatrixInfoRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getMagicMatrixInfoRequestEncoder, getMagicMatrixInfoRequestDecoder)
- end
- local function guildUpgradeMagicMatrixLevelRequestEncoder(msg)
- local input = guildMagicMatrixHandler_pb.GuildUpgradeMagicMatrixLevelRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function guildUpgradeMagicMatrixLevelRequestDecoder(stream)
- local res = guildMagicMatrixHandler_pb.GuildUpgradeMagicMatrixLevelResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.guildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest", option)
- Socket.Request("area.guildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildMagicMatrixHandler.lastGuildUpgradeMagicMatrixLevelResponse = res
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest decode error!!"
- end
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildUpgradeMagicMatrixLevelRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, guildUpgradeMagicMatrixLevelRequestEncoder, guildUpgradeMagicMatrixLevelRequestDecoder)
- end
- local function guildSitStartRequestEncoder(msg)
- local input = guildMagicMatrixHandler_pb.GuildSitStartRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function guildSitStartRequestDecoder(stream)
- local res = guildMagicMatrixHandler_pb.GuildSitStartResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildMagicMatrixHandler.guildSitStartRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.guildMagicMatrixHandler.guildSitStartRequest", option)
- Socket.Request("area.guildMagicMatrixHandler.guildSitStartRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildMagicMatrixHandler.lastGuildSitStartResponse = res
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildSitStartRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.guildSitStartRequest decode error!!"
- end
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildSitStartRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, guildSitStartRequestEncoder, guildSitStartRequestDecoder)
- end
- local function guildSitOrTransRewardRequestEncoder(msg)
- local input = guildMagicMatrixHandler_pb.GuildSitOrTransRewardRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function guildSitOrTransRewardRequestDecoder(stream)
- local res = guildMagicMatrixHandler_pb.GuildSitOrTransRewardResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildMagicMatrixHandler.guildSitOrTransRewardRequest(c2s_is_sit,cb,option)
- local msg = {}
- msg.c2s_is_sit = c2s_is_sit
- Socket.OnRequestStart("area.guildMagicMatrixHandler.guildSitOrTransRewardRequest", option)
- Socket.Request("area.guildMagicMatrixHandler.guildSitOrTransRewardRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildMagicMatrixHandler.lastGuildSitOrTransRewardResponse = res
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildSitOrTransRewardRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.guildSitOrTransRewardRequest decode error!!"
- end
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildSitOrTransRewardRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, guildSitOrTransRewardRequestEncoder, guildSitOrTransRewardRequestDecoder)
- end
- local function guildClearYaoQiRequestEncoder(msg)
- local input = guildMagicMatrixHandler_pb.GuildClearYaoQiRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function guildClearYaoQiRequestDecoder(stream)
- local res = guildMagicMatrixHandler_pb.GuildClearYaoQiResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildMagicMatrixHandler.guildClearYaoQiRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.guildMagicMatrixHandler.guildClearYaoQiRequest", option)
- Socket.Request("area.guildMagicMatrixHandler.guildClearYaoQiRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildMagicMatrixHandler.lastGuildClearYaoQiResponse = res
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildClearYaoQiRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.guildClearYaoQiRequest decode error!!"
- end
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildClearYaoQiRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, guildClearYaoQiRequestEncoder, guildClearYaoQiRequestDecoder)
- end
- local function guildTransferExpRequestEncoder(msg)
- local input = guildMagicMatrixHandler_pb.GuildTransferExpRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function guildTransferExpRequestDecoder(stream)
- local res = guildMagicMatrixHandler_pb.GuildTransferExpResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildMagicMatrixHandler.guildTransferExpRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.guildMagicMatrixHandler.guildTransferExpRequest", option)
- Socket.Request("area.guildMagicMatrixHandler.guildTransferExpRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.GuildMagicMatrixHandler.lastGuildTransferExpResponse = res
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildTransferExpRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.guildMagicMatrixHandler.guildTransferExpRequest decode error!!"
- end
- Socket.OnRequestEnd("area.guildMagicMatrixHandler.guildTransferExpRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, guildTransferExpRequestEncoder, guildTransferExpRequestDecoder)
- end
- local function onMagicMatrixActionPushDecoder(stream)
- local res = guildMagicMatrixHandler_pb.OnMagicMatrixActionPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.GuildMagicMatrixHandler.onMagicMatrixActionPush(cb)
- Socket.On("area.guildMagicMatrixPush.onMagicMatrixActionPush", function(res)
- Pomelo.GuildMagicMatrixHandler.lastOnMagicMatrixActionPush = res
- cb(nil,res)
- end, onMagicMatrixActionPushDecoder)
- end
- --------------------------------Pomelo-------------------------------
- return Pomelo
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