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- -------------------------------------------------
- -- 本文件由代码生成器自动生成,
- -- 千万不要修改本文件的任何代码,
- -- 修改的的任何代码都会被覆盖掉!
- ----------------------------------------------------
- local Socket = require "Xmds.Pomelo.LuaGameSocket"
- require "base64"
- require "playerHandler_pb"
- --------------------------------Pomelo-------------------------------
- Pomelo = Pomelo or {}
- --------------------------------PlayerHandler-------------------------------
- Pomelo.PlayerHandler = {}
- local function getPlayerPositionRequestEncoder(msg)
- local input = playerHandler_pb.GetPlayerPositionRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getPlayerPositionRequestDecoder(stream)
- local res = playerHandler_pb.GetPlayerPositionResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.getPlayerPositionRequest(s2c_playerId,cb,option)
- local msg = {}
- msg.s2c_playerId = s2c_playerId
- Socket.OnRequestStart("area.playerHandler.getPlayerPositionRequest", option)
- Socket.Request("area.playerHandler.getPlayerPositionRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastGetPlayerPositionResponse = res
- Socket.OnRequestEnd("area.playerHandler.getPlayerPositionRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.getPlayerPositionRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.getPlayerPositionRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getPlayerPositionRequestEncoder, getPlayerPositionRequestDecoder)
- end
- local function transportRequestEncoder(msg)
- local input = playerHandler_pb.TransportRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function transportRequestDecoder(stream)
- local res = playerHandler_pb.TransportResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.transportRequest(c2s_transportId,cb,option)
- local msg = {}
- msg.c2s_transportId = c2s_transportId
- Socket.OnRequestStart("area.playerHandler.transportRequest", option)
- Socket.Request("area.playerHandler.transportRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastTransportResponse = res
- Socket.OnRequestEnd("area.playerHandler.transportRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.transportRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.transportRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, transportRequestEncoder, transportRequestDecoder)
- end
- local function enterSceneRequestEncoder(msg)
- local input = playerHandler_pb.EnterSceneRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function enterSceneRequestDecoder(stream)
- local res = playerHandler_pb.EnterSceneResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.enterSceneRequest(c2s_instanceId,cb,option)
- local msg = {}
- msg.c2s_instanceId = c2s_instanceId
- Socket.OnRequestStart("area.playerHandler.enterSceneRequest", option)
- Socket.Request("area.playerHandler.enterSceneRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastEnterSceneResponse = res
- Socket.OnRequestEnd("area.playerHandler.enterSceneRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.enterSceneRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.enterSceneRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, enterSceneRequestEncoder, enterSceneRequestDecoder)
- end
- local function queryLoadWayRequestEncoder(msg)
- local input = playerHandler_pb.QueryLoadWayRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function queryLoadWayRequestDecoder(stream)
- local res = playerHandler_pb.QueryLoadWayResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.queryLoadWayRequest(c2s_areaId,c2s_pointId,cb,option)
- local msg = {}
- msg.c2s_areaId = c2s_areaId
- msg.c2s_pointId = c2s_pointId
- Socket.OnRequestStart("area.playerHandler.queryLoadWayRequest", option)
- Socket.Request("area.playerHandler.queryLoadWayRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastQueryLoadWayResponse = res
- Socket.OnRequestEnd("area.playerHandler.queryLoadWayRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.queryLoadWayRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.queryLoadWayRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, queryLoadWayRequestEncoder, queryLoadWayRequestDecoder)
- end
- local function pickItemRequestEncoder(msg)
- local input = playerHandler_pb.PickItemRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function pickItemRequestDecoder(stream)
- local res = playerHandler_pb.PickItemResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.pickItemRequest(c2s_instanceId,c2s_itemId,cb,option)
- local msg = {}
- msg.c2s_instanceId = c2s_instanceId
- msg.c2s_itemId = c2s_itemId
- Socket.OnRequestStart("area.playerHandler.pickItemRequest", option)
- Socket.Request("area.playerHandler.pickItemRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastPickItemResponse = res
- Socket.OnRequestEnd("area.playerHandler.pickItemRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.pickItemRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.pickItemRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, pickItemRequestEncoder, pickItemRequestDecoder)
- end
- local function changeAreaRequestEncoder(msg)
- local input = playerHandler_pb.ChangeAreaRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function changeAreaRequestDecoder(stream)
- local res = playerHandler_pb.ChangeAreaResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.changeAreaRequest(c2s_pointId,c2s_type,cb,option)
- local msg = {}
- msg.c2s_pointId = c2s_pointId
- msg.c2s_type = c2s_type
- Socket.OnRequestStart("area.playerHandler.changeAreaRequest", option)
- Socket.Request("area.playerHandler.changeAreaRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastChangeAreaResponse = res
- Socket.OnRequestEnd("area.playerHandler.changeAreaRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.changeAreaRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.changeAreaRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, changeAreaRequestEncoder, changeAreaRequestDecoder)
- end
- local function transByAreaIdRequestEncoder(msg)
- local input = playerHandler_pb.TransByAreaIdRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function transByAreaIdRequestDecoder(stream)
- local res = playerHandler_pb.TransByAreaIdResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.transByAreaIdRequest(c2s_areaId,c2s_type,c2s_dungeonId,cb,option)
- local msg = {}
- msg.c2s_areaId = c2s_areaId
- msg.c2s_type = c2s_type
- msg.c2s_dungeonId = c2s_dungeonId
- Socket.OnRequestStart("area.playerHandler.transByAreaIdRequest", option)
- Socket.Request("area.playerHandler.transByAreaIdRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastTransByAreaIdResponse = res
- Socket.OnRequestEnd("area.playerHandler.transByAreaIdRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.transByAreaIdRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.transByAreaIdRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, transByAreaIdRequestEncoder, transByAreaIdRequestDecoder)
- end
- local function changeAreaXYRequestEncoder(msg)
- local input = playerHandler_pb.ChangeAreaXYRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function changeAreaXYRequestDecoder(stream)
- local res = playerHandler_pb.ChangeAreaXYResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.changeAreaXYRequest(mapId,posx,posy,instanceId,cb,option)
- local msg = {}
- msg.mapId = mapId
- msg.posx = posx
- msg.posy = posy
- msg.instanceId = instanceId
- Socket.OnRequestStart("area.playerHandler.changeAreaXYRequest", option)
- Socket.Request("area.playerHandler.changeAreaXYRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastChangeAreaXYResponse = res
- Socket.OnRequestEnd("area.playerHandler.changeAreaXYRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.changeAreaXYRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.changeAreaXYRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, changeAreaXYRequestEncoder, changeAreaXYRequestDecoder)
- end
- local function changeAreaByTaskRequestEncoder(msg)
- local input = playerHandler_pb.ChangeAreaByTaskRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function changeAreaByTaskRequestDecoder(stream)
- local res = playerHandler_pb.ChangeAreaByTaskResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.changeAreaByTaskRequest(mapId,taskId,posx,posy,point,cb,option)
- local msg = {}
- msg.mapId = mapId
- msg.taskId = taskId
- msg.posx = posx
- msg.posy = posy
- msg.point = point
- Socket.OnRequestStart("area.playerHandler.changeAreaByTaskRequest", option)
- Socket.Request("area.playerHandler.changeAreaByTaskRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastChangeAreaByTaskResponse = res
- Socket.OnRequestEnd("area.playerHandler.changeAreaByTaskRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.changeAreaByTaskRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.changeAreaByTaskRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, changeAreaByTaskRequestEncoder, changeAreaByTaskRequestDecoder)
- end
- local function recentContactsRequestEncoder(msg)
- local input = playerHandler_pb.RecentContactsRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function recentContactsRequestDecoder(stream)
- local res = playerHandler_pb.RecentContactsResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.recentContactsRequest(c2s_ids,cb,option)
- local msg = {}
- msg.c2s_ids = c2s_ids
- Socket.OnRequestStart("area.playerHandler.recentContactsRequest", option)
- Socket.Request("area.playerHandler.recentContactsRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastRecentContactsResponse = res
- Socket.OnRequestEnd("area.playerHandler.recentContactsRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.recentContactsRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.recentContactsRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, recentContactsRequestEncoder, recentContactsRequestDecoder)
- end
- local function ChangePkModelRequestEncoder(msg)
- local input = playerHandler_pb.ChangPkModelRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function ChangePkModelRequestDecoder(stream)
- local res = playerHandler_pb.ChangPkModelRespone()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.ChangePkModelRequest(c2s_model,cb,option)
- local msg = {}
- msg.c2s_model = c2s_model
- Socket.OnRequestStart("area.playerHandler.ChangePkModelRequest", option)
- Socket.Request("area.playerHandler.ChangePkModelRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastChangPkModelRespone = res
- Socket.OnRequestEnd("area.playerHandler.ChangePkModelRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.ChangePkModelRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.ChangePkModelRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, ChangePkModelRequestEncoder, ChangePkModelRequestDecoder)
- end
- local function reliveSendPosRequestEncoder(msg)
- local input = playerHandler_pb.ReliveSendPosRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function reliveSendPosRequestDecoder(stream)
- local res = playerHandler_pb.ReliveSendPosResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.reliveSendPosRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.playerHandler.reliveSendPosRequest", option)
- Socket.Request("area.playerHandler.reliveSendPosRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastReliveSendPosResponse = res
- Socket.OnRequestEnd("area.playerHandler.reliveSendPosRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.reliveSendPosRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.reliveSendPosRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, reliveSendPosRequestEncoder, reliveSendPosRequestDecoder)
- end
- local function reliveRequestEncoder(msg)
- local input = playerHandler_pb.ReliveRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function reliveRequestDecoder(stream)
- local res = playerHandler_pb.ReliveResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.reliveRequest(type,cb,option)
- local msg = {}
- msg.type = type
- Socket.OnRequestStart("area.playerHandler.reliveRequest", option)
- Socket.Request("area.playerHandler.reliveRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastReliveResponse = res
- Socket.OnRequestEnd("area.playerHandler.reliveRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.reliveRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.reliveRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, reliveRequestEncoder, reliveRequestDecoder)
- end
- local function getAreaLinesRequestEncoder(msg)
- local input = playerHandler_pb.GetAreaLinesRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getAreaLinesRequestDecoder(stream)
- local res = playerHandler_pb.GetAreaLinesResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.getAreaLinesRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.playerHandler.getAreaLinesRequest", option)
- Socket.Request("area.playerHandler.getAreaLinesRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastGetAreaLinesResponse = res
- Socket.OnRequestEnd("area.playerHandler.getAreaLinesRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.getAreaLinesRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.getAreaLinesRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getAreaLinesRequestEncoder, getAreaLinesRequestDecoder)
- end
- local function transByInstanceIdRequestEncoder(msg)
- local input = playerHandler_pb.TransByInstanceIdRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function transByInstanceIdRequestDecoder(stream)
- local res = playerHandler_pb.TransByInstanceIdResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.transByInstanceIdRequest(c2s_instanceId,cb,option)
- local msg = {}
- msg.c2s_instanceId = c2s_instanceId
- Socket.OnRequestStart("area.playerHandler.transByInstanceIdRequest", option)
- Socket.Request("area.playerHandler.transByInstanceIdRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastTransByInstanceIdResponse = res
- Socket.OnRequestEnd("area.playerHandler.transByInstanceIdRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.transByInstanceIdRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.transByInstanceIdRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, transByInstanceIdRequestEncoder, transByInstanceIdRequestDecoder)
- end
- local function lookUpOtherPlayerRequestEncoder(msg)
- local input = playerHandler_pb.LookUpOtherPlayerRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function lookUpOtherPlayerRequestDecoder(stream)
- local res = playerHandler_pb.LookUpOtherPlayerResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.lookUpOtherPlayerRequest(c2s_playerId,c2s_type,c2s_serverId,cb,option)
- local msg = {}
- msg.c2s_playerId = c2s_playerId
- msg.c2s_type = c2s_type
- msg.c2s_serverId = c2s_serverId
- Socket.OnRequestStart("area.playerHandler.lookUpOtherPlayerRequest", option)
- Socket.Request("area.playerHandler.lookUpOtherPlayerRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastLookUpOtherPlayerResponse = res
- Socket.OnRequestEnd("area.playerHandler.lookUpOtherPlayerRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.lookUpOtherPlayerRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.lookUpOtherPlayerRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, lookUpOtherPlayerRequestEncoder, lookUpOtherPlayerRequestDecoder)
- end
- local function agreeRebirthRequestEncoder(msg)
- local input = playerHandler_pb.AgreeRebirthRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function agreeRebirthRequestDecoder(stream)
- local res = playerHandler_pb.AgreeRebirthResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.agreeRebirthRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.playerHandler.agreeRebirthRequest", option)
- Socket.Request("area.playerHandler.agreeRebirthRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastAgreeRebirthResponse = res
- Socket.OnRequestEnd("area.playerHandler.agreeRebirthRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.agreeRebirthRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.agreeRebirthRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, agreeRebirthRequestEncoder, agreeRebirthRequestDecoder)
- end
- local function cdkRequestEncoder(msg)
- local input = playerHandler_pb.CDKRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function cdkRequestDecoder(stream)
- local res = playerHandler_pb.CDKResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.cdkRequest(c2s_cdk,c2s_channel,cb,option)
- local msg = {}
- msg.c2s_cdk = c2s_cdk
- msg.c2s_channel = c2s_channel
- Socket.OnRequestStart("area.playerHandler.cdkRequest", option)
- Socket.Request("area.playerHandler.cdkRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastCDKResponse = res
- Socket.OnRequestEnd("area.playerHandler.cdkRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.cdkRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.cdkRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, cdkRequestEncoder, cdkRequestDecoder)
- end
- local function setCustomConfigRequestEncoder(msg)
- local input = playerHandler_pb.CustomConfigRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function setCustomConfigRequestDecoder(stream)
- local res = playerHandler_pb.CustomConfigResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.setCustomConfigRequest(c2s_key,c2s_value,cb,option)
- local msg = {}
- msg.c2s_key = c2s_key
- msg.c2s_value = c2s_value
- Socket.OnRequestStart("area.playerHandler.setCustomConfigRequest", option)
- Socket.Request("area.playerHandler.setCustomConfigRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastCustomConfigResponse = res
- Socket.OnRequestEnd("area.playerHandler.setCustomConfigRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.setCustomConfigRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.setCustomConfigRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, setCustomConfigRequestEncoder, setCustomConfigRequestDecoder)
- end
- local function leaveAreaRequestEncoder(msg)
- local input = playerHandler_pb.LeaveAreaRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function leaveAreaRequestDecoder(stream)
- local res = playerHandler_pb.LeaveAreaResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.leaveAreaRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.playerHandler.leaveAreaRequest", option)
- Socket.Request("area.playerHandler.leaveAreaRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastLeaveAreaResponse = res
- Socket.OnRequestEnd("area.playerHandler.leaveAreaRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.leaveAreaRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.leaveAreaRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, leaveAreaRequestEncoder, leaveAreaRequestDecoder)
- end
- local function getSimulateDropByTcRequestEncoder(msg)
- local input = playerHandler_pb.SimulateDropByTcRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getSimulateDropByTcRequestDecoder(stream)
- local res = playerHandler_pb.SimulateDropByTcResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.getSimulateDropByTcRequest(c2s_tcCode,c2s_tcCount,c2s_tcLevel,cb,option)
- local msg = {}
- msg.c2s_tcCode = c2s_tcCode
- msg.c2s_tcCount = c2s_tcCount
- msg.c2s_tcLevel = c2s_tcLevel
- Socket.OnRequestStart("area.playerHandler.getSimulateDropByTcRequest", option)
- Socket.Request("area.playerHandler.getSimulateDropByTcRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastSimulateDropByTcResponse = res
- Socket.OnRequestEnd("area.playerHandler.getSimulateDropByTcRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.getSimulateDropByTcRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.getSimulateDropByTcRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getSimulateDropByTcRequestEncoder, getSimulateDropByTcRequestDecoder)
- end
- local function getClassEventConditionRequestEncoder(msg)
- local input = playerHandler_pb.GetClassEventConditionRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function getClassEventConditionRequestDecoder(stream)
- local res = playerHandler_pb.GetClassEventConditionResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.getClassEventConditionRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.playerHandler.getClassEventConditionRequest", option)
- Socket.Request("area.playerHandler.getClassEventConditionRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastGetClassEventConditionResponse = res
- Socket.OnRequestEnd("area.playerHandler.getClassEventConditionRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.getClassEventConditionRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.getClassEventConditionRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, getClassEventConditionRequestEncoder, getClassEventConditionRequestDecoder)
- end
- local function clientReadyRequestEncoder(msg)
- local input = playerHandler_pb.ClientReadyRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function clientReadyRequestDecoder(stream)
- local res = playerHandler_pb.ClientReadyResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.clientReadyRequest(cb,option)
- local input = nil
- Socket.OnRequestStart("area.playerHandler.clientReadyRequest", option)
- Socket.Request("area.playerHandler.clientReadyRequest", input, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastClientReadyResponse = res
- Socket.OnRequestEnd("area.playerHandler.clientReadyRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.clientReadyRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.clientReadyRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, clientReadyRequestEncoder, clientReadyRequestDecoder)
- end
- local function sendGMCmdRequestEncoder(msg)
- local input = playerHandler_pb.SendGMCmdRequest()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- local function sendGMCmdRequestDecoder(stream)
- local res = playerHandler_pb.SendGMCmdResponse()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.sendGMCmdRequest(c2s_msg,cb,option)
- local msg = {}
- msg.c2s_msg = c2s_msg
- Socket.OnRequestStart("area.playerHandler.sendGMCmdRequest", option)
- Socket.Request("area.playerHandler.sendGMCmdRequest", msg, function(res)
- if(res.s2c_code == 200) then
- Pomelo.PlayerHandler.lastSendGMCmdResponse = res
- Socket.OnRequestEnd("area.playerHandler.sendGMCmdRequest", true)
- cb(nil,res)
- else
- local ex = {}
- if(res.s2c_code) then
- ex.Code = res.s2c_code
- ex.Message = res.s2c_msg
- else
- ex.Code = 501
- ex.Message = "[LuaXmdsNetClient] area.playerHandler.sendGMCmdRequest decode error!!"
- end
- Socket.OnRequestEnd("area.playerHandler.sendGMCmdRequest", false,ex.Code,ex.Message)
- cb(ex,nil)
- end
- end, sendGMCmdRequestEncoder, sendGMCmdRequestDecoder)
- end
- local function battleEventNotifyEncoder(msg)
- local input = playerHandler_pb.BattleEventNotify()
- protobuf.FromMessage(input,msg)
- return (input:SerializeToString())
- end
- function Pomelo.PlayerHandler.battleEventNotify(c2s_data)
- local msg = {}
- msg.c2s_data = c2s_data
- Socket.Notify("area.playerHandler.battleEventNotify", msg, battleEventNotifyEncoder)
- end
- local function clientConfigPushDecoder(stream)
- local res = playerHandler_pb.ClientConfigPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.clientConfigPush(cb)
- Socket.On("area.playerPush.clientConfigPush", function(res)
- Pomelo.PlayerHandler.lastClientConfigPush = res
- cb(nil,res)
- end, clientConfigPushDecoder)
- end
- local function battleEventPushDecoder(stream)
- local res = playerHandler_pb.BattleEventPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.battleEventPush(cb)
- Socket.On("area.playerPush.battleEventPush", function(res)
- Pomelo.PlayerHandler.lastBattleEventPush = res
- cb(nil,res)
- end, battleEventPushDecoder)
- end
- local function battleClearPushDecoder(stream)
- local res = playerHandler_pb.BattleClearPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.battleClearPush(cb)
- Socket.On("area.playerPush.battleClearPush", function(res)
- Pomelo.PlayerHandler.lastBattleClearPush = res
- cb(nil,res)
- end, battleClearPushDecoder)
- end
- local function onSuperScriptPushDecoder(stream)
- local res = playerHandler_pb.SuperScriptPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.onSuperScriptPush(cb)
- Socket.On("area.playerPush.onSuperScriptPush", function(res)
- Pomelo.PlayerHandler.lastSuperScriptPush = res
- cb(nil,res)
- end, onSuperScriptPushDecoder)
- end
- local function changeAreaPushDecoder(stream)
- local res = playerHandler_pb.ChangeAreaPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.changeAreaPush(cb)
- Socket.On("area.playerPush.changeAreaPush", function(res)
- Pomelo.PlayerHandler.lastChangeAreaPush = res
- cb(nil,res)
- end, changeAreaPushDecoder)
- end
- local function playerDynamicPushDecoder(stream)
- local res = playerHandler_pb.PlayerDynamicPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.playerDynamicPush(cb)
- Socket.On("area.playerPush.playerDynamicPush", function(res)
- Pomelo.PlayerHandler.lastPlayerDynamicPush = res
- cb(nil,res)
- end, playerDynamicPushDecoder)
- end
- local function playerRelivePushDecoder(stream)
- local res = playerHandler_pb.PlayerRelivePush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.playerRelivePush(cb)
- Socket.On("area.playerPush.playerRelivePush", function(res)
- Pomelo.PlayerHandler.lastPlayerRelivePush = res
- cb(nil,res)
- end, playerRelivePushDecoder)
- end
- local function playerSaverRebirthPushDecoder(stream)
- local res = playerHandler_pb.PlayerSaverRebirthPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.playerSaverRebirthPush(cb)
- Socket.On("area.playerPush.playerSaverRebirthPush", function(res)
- Pomelo.PlayerHandler.lastPlayerSaverRebirthPush = res
- cb(nil,res)
- end, playerSaverRebirthPushDecoder)
- end
- local function simulateDropPushDecoder(stream)
- local res = playerHandler_pb.SimulateDataPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.simulateDropPush(cb)
- Socket.On("area.playerPush.simulateDropPush", function(res)
- Pomelo.PlayerHandler.lastSimulateDataPush = res
- cb(nil,res)
- end, simulateDropPushDecoder)
- end
- local function kickPlayerPushDecoder(stream)
- local res = playerHandler_pb.KickPlayerPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.kickPlayerPush(cb)
- Socket.On("area.playerPush.kickPlayerPush", function(res)
- Pomelo.PlayerHandler.lastKickPlayerPush = res
- cb(nil,res)
- end, kickPlayerPushDecoder)
- end
- local function suitPropertyUpPushDecoder(stream)
- local res = playerHandler_pb.SuitPropertyUpPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.suitPropertyUpPush(cb)
- Socket.On("area.playerPush.suitPropertyUpPush", function(res)
- Pomelo.PlayerHandler.lastSuitPropertyUpPush = res
- cb(nil,res)
- end, suitPropertyUpPushDecoder)
- end
- local function commonPropertyPushDecoder(stream)
- local res = playerHandler_pb.CommonPropertyPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.commonPropertyPush(cb)
- Socket.On("area.playerPush.commonPropertyPush", function(res)
- Pomelo.PlayerHandler.lastCommonPropertyPush = res
- cb(nil,res)
- end, commonPropertyPushDecoder)
- end
- local function buffPropertyPushDecoder(stream)
- local res = playerHandler_pb.BuffPropertyPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.buffPropertyPush(cb)
- Socket.On("area.playerPush.buffPropertyPush", function(res)
- Pomelo.PlayerHandler.lastBuffPropertyPush = res
- cb(nil,res)
- end, buffPropertyPushDecoder)
- end
- local function playerBattleAttributePushDecoder(stream)
- local res = playerHandler_pb.PlayerBattleAttributePush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.playerBattleAttributePush(cb)
- Socket.On("area.playerPush.playerBattleAttributePush", function(res)
- Pomelo.PlayerHandler.lastPlayerBattleAttributePush = res
- cb(nil,res)
- end, playerBattleAttributePushDecoder)
- end
- local function payGiftStatePushDecoder(stream)
- local res = playerHandler_pb.PayGiftStatePush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.payGiftStatePush(cb)
- Socket.On("area.playerPush.payGiftStatePush", function(res)
- Pomelo.PlayerHandler.lastPayGiftStatePush = res
- cb(nil,res)
- end, payGiftStatePushDecoder)
- end
- local function playerNoticeMsgPushDecoder(stream)
- local res = playerHandler_pb.PlayerNoticeMsgPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.playerNoticeMsgPush(cb)
- Socket.On("area.playerPush.playerNoticeMsgPush", function(res)
- Pomelo.PlayerHandler.lastPlayerNoticeMsgPush = res
- cb(nil,res)
- end, playerNoticeMsgPushDecoder)
- end
- local function playerSameMapTransPushDecoder(stream)
- local res = playerHandler_pb.PlayerSameMapTransPush()
- res:ParseFromString(stream)
- return res
- end
- function Pomelo.PlayerHandler.playerSameMapTransPush(cb)
- Socket.On("area.playerPush.playerSameMapTransPush", function(res)
- Pomelo.PlayerHandler.lastPlayerSameMapTransPush = res
- cb(nil,res)
- end, playerSameMapTransPushDecoder)
- end
- --------------------------------Pomelo-------------------------------
- return Pomelo
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