//using System; //using System.Data; //using Microsoft.VisualStudio.TestTools.UnitTesting; //using ZeusServerEdgeJS; //using System.Threading.Tasks; //using Moq; //using ZeusServerNode.Node; //namespace ZeusServerEdgeJSTest //{ // [TestClass] // public class TestZoneService // { // private ZoneService zoneService = ZoneService.instance(); // private int playerEnteredTime = 1; // private int playerSendedTime = 1; // private int[] playerSendedArray = { 1, 1, 2 }; // public TestZoneService() // { // //-- Creating a fake ICustomerRepository object // zoneService.setTest(true); // zoneService.start("E:/work/zeus/game-server/csharp"); // } // [TestMethod] // public void TestPlayerEnter() // { // zoneService.setTest(true); // int testMapId = 999999; // long testInstanceId = 10000; // var mockUtils = new Mock<Utils>(); // mockUtils // .Setup(m => m.GuidToLongID()) // .Returns(testInstanceId); // Utils.instance(mockUtils.Object); // //注册事件 // zoneService.registerEvent(EventType.playerEntered.ToString(), onPlayerEntered); // zoneService.registerEvent(EventType.playerSended.ToString(), onPlayerSended); // //生成进入数据 // ZeusPlayerEnter enter = new ZeusPlayerEnter(); // enter.Pos = new CommonAI.RTS.Vector2(0, 0); // enter.UnitData = new CommonAI.ZoneServer.CreateUnitInfoR2B(); // enter.UnitData.Force = 0; // enter.UnitData.StartFlag = null; // enter.UnitData.UnitTemplateID = 900; // enter.UnitData.UnitPropData = new ZeusCommon.Plugin.ZeusUnitProperties(); // //玩家1进入副本 // ZeusPlayer player1 = new ZeusPlayer("1"); // long instanceId1 = zoneService.playerEnter(testMapId, player1, enter); // Assert.AreEqual(testInstanceId, instanceId1); // //玩家2进入副本 // ZeusPlayer player2 = new ZeusPlayer("2"); // long instanceId2 = zoneService.playerEnter(testMapId, player2, enter); // Assert.AreEqual(instanceId1, instanceId2); // //玩家3进入副本 // ZeusPlayer player3 = new ZeusPlayer("3"); // zoneService.playerEnter(instanceId1, player3, enter); // } // private Task<object> onPlayerEntered(dynamic input) // { // var playerId = (string)input.playerId; // var instanceId = (long)input.nodeInstanceId; // Assert.AreEqual(playerEnteredTime.ToString(), playerId); // Assert.AreEqual(10000, instanceId); // playerEnteredTime++; // return null; // } // private Task<object> onPlayerSended(dynamic input) // { // var playerId = (string)input.playerId; // var message = (object)input.message; // Assert.AreEqual(playerSendedArray[playerSendedTime-1].ToString(), playerId); // System.Console.WriteLine("playerSendedTime = " + playerSendedTime); // return null; // } // } //}