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- //using NUnit.Framework;
- //using TestClass = NUnit.Framework.TestFixtureAttribute;
- //using TestMethod = NUnit.Framework.TestAttribute;
- //using TestInitialize = NUnit.Framework.SetUpAttribute;
- //using TestCleanup = NUnit.Framework.TearDownAttribute;
- //using TestContext = System.Object;
- //using ClassCleanup = NUnit.Framework.TestFixtureTearDownAttribute;
- //using ClassInitialize = NUnit.Framework.TestFixtureSetUpAttribute;
- //using System;
- //using System.Collections.Generic;
- //using System.Linq;
- //using System.Text;
- //using System.Threading.Tasks;
- //using System.Threading;
- //using ZeusServerEdgeJS;
- //using Moq;
- //using ZeusServerNode.Node;
- //namespace ZeusServerEdgeJSTest
- //{
- // [TestFixture]
- // public class ZoneServiceTest
- // {
- // private ZoneService zoneService = ZoneService.instance();
- // private EdgeJS zeusEdge = new EdgeJS();
- // private int playerEnteredTime = 1;
- // private int playerSendedTime = 1;
- // private int[] playerSendedArray = { 1, 1, 2 };
- // [SetUp]
- // [Category("NA")]
- // public void BeforeTest()
- // {
- // Console.WriteLine("BeforeTest");
- // }
- // [TestFixtureSetUp]
- // [Category("NA")]
- // public async void BeforeAllTests()
- // {
- // // zoneService.setTest(true);
- // // await zeusEdge.start("E:/work/zeus/game-server/csharp");
- // Console.WriteLine("BeforeAllTests");
- // }
- // [TearDown]
- // [Category("NA")]
- // public void AfterTest()
- // {
- // Console.WriteLine("AfterTest");
- // }
- // [TestFixtureTearDown]
- // [Category("NA")]
- // public void AfterAllTests()
- // {
- // // zoneService.setTest(false);
- // zoneService.stop();
- // Console.WriteLine("AfterAllTest");
- // }
- // [Test ]
- // [RequiresMTA]
- // public async void TestPlayerEnter()
- // {
-
-
- // int testMapId = 999999;
- // long testInstanceId = 10000;
- // var mockUtils = new Mock<Utils>();
- // mockUtils
- // .Setup(m => m.GuidToLongID())
- // .Returns(testInstanceId);
- // Utils.instance(mockUtils.Object);
- // await zeusEdge.start("E:/work/zeus/game-server/csharp");
- // //注册事件
- // // zoneService.registerEvent(EventType.playerEntered.ToString(), onPlayerEntered);
- // zoneService.registerEvent(EventType.playerSended.ToString(), onPlayerSended);
- // var instanceId = await zeusEdge.createZone(testMapId);
- // //玩家1进入副本
- // await zeusEdge.playerEnter(createPlayer(instanceId, "1"));
- // // Assert.AreEqual(testInstanceId.ToString(), instanceId1);
- // //玩家2进入副本
- // // long instanceId2 = zoneService.playerEnter(testMapId, player2, enter);
- // await zeusEdge.playerEnter(createPlayer(instanceId, "2"));
- // // Assert.AreEqual(instanceId1, instanceId2);
- // //玩家3进入副本
- // // zoneService.playerEnter(instanceId1, player3, enter);
- // await zeusEdge.playerEnter(createPlayer(instanceId, "3"));
- // //Thread.Sleep(2000);
- // }
- // private dynamic createPlayer(object mapId, string playerId)
- // {
- // return new
- // {
- // instanceId = mapId,
- // playerId = playerId,
- // unitTemplateID = 900,
- // pos = new { x = 0, y = 0 }
- // };
- // }
- // private void update()
- // {
- // }
- // // private Task<object> playerSendedTask = new Task<Object>();
- // private Task<object> onPlayerEntered(dynamic input)
- // {
- // var playerId = (string)input.playerId;
- // var instanceId = long.Parse(input.nodeInstanceId);
-
- // Assert.AreEqual(playerEnteredTime.ToString(), playerId);
- // Assert.AreEqual(10000, instanceId);
- // playerEnteredTime++;
- // return null;
- // }
- // private async Task<object> onPlayerSended(dynamic input)
- // {
-
- // // Task<object> ret = new Task<Object>();
- // // playerSendedTask.Start();
- // // playerSendedTask = await Task.Run(()=>
- // // {
- // // return input;
- // // });
-
-
- // //var PlayerId = (string)input.PlayerId;
- // //var message = (object)input.message;
- // //Assert.AreEqual(0, 1);
- // //Assert.AreEqual(playerSendedArray[playerSendedTime - 1].ToString(), PlayerId);
- // //System.Console.WriteLine("playerSendedTime = " + playerSendedTime);
- // return 0;
- // }
- // [Test]
- // public async void TestCreateAction()
- // {
- // await zeusEdge.start("E:/work/zeus/game-server/csharp");
- // object result = zeusEdge.createAction(new { type = "UnitMoveAction", x = 10, y = 10 });
- // }
- // [Test]
- // public async void TestSocket()
- // {
- // await zeusEdge.start(new { startPath = "D:/nodejs/node_global/npm/node_modules/zeus-csharp/lib/dll", assetPath = "D:/nodejs/node_global/npm/node_modules/zeus-csharp/data" });
- // await zeusEdge.connect(new { host = "192.168.4.98", port = 3014 });
- // // object result = zeusEdge.createAction(new { unitType = "UnitMoveAction", x = 10, y = 10 });
- // }
- // }
- //}
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