IServerProxy.cs 389 B

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  1. using CommonAI.Zone.Instance;
  2. using XmdsServerNode.Node.R2bNotify;
  3. namespace XmdsServerNode.Node.Interface
  4. {
  5. public interface IServerProxy
  6. {
  7. void SendToGameServer(string playerUUID, string evtType, object msg);
  8. void SendToBattleServer(InstanceZone zone, R2BNotifyMessage msg);
  9. void SendMsgToPlayer(string playerUUID, CommonLang.Protocol.IMessage msg);
  10. }
  11. }