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@@ -7,7 +7,7 @@ import com.incubator.core.net.ws.WSRequest;
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import com.incubator.core.net.ws.WSResponse;
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import com.incubator.game.player.Player;
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import com.incubator.game.room.Room;
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-import com.incubator.game.room.RoomManager;
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+import com.incubator.game.room.RoomService;
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import com.incubator.game.util.ProtoUtil;
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import com.incubator.game.util.PlayerUtil;
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import com.incubator.message.proto.CommonProto;
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@@ -42,7 +42,7 @@ public class CreatRoomHandler extends NetHandler {
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}
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// 玩家是否存在房间
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- Room room = RoomManager.getInstance().getRoomByPlayerId(player.getId());
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+ Room room = RoomService.getInstance().getRoomByPlayerId(player.getId());
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if (room != null) {
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logger.info("玩家已在房间,不可创建房间");
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response.setCode(CommonProto.Code.PLAYER_ROOM_EXIST_ERR_VALUE);
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@@ -51,7 +51,7 @@ public class CreatRoomHandler extends NetHandler {
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}
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// 创建房间
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- room = RoomManager.getInstance().creatRoom(player, type);
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+ room = RoomService.getInstance().creatRoom(player, type);
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if (room == null) {
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logger.info("系统错误");
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